Adafruit_Shield + 0/14 examples
CodeScope will show references to BSP_LCD_DisplayStringAtLine() from the following samples and libraries:
Examples
STM32F411RE-Nucleo
STM32F413ZH-Nucleo
Applications
USB_Host
STM32F429ZI-Nucleo
Applications
USB_Host
STM32F412ZG-Nucleo
Applications
USB_Host
STM32F446ZE-Nucleo
Applications
USB_Host
 
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BSP_LCD_DisplayStringAtLine() function

Displays a character on the LCD.

Syntax

void BSP_LCD_DisplayStringAtLine(uint16_t Line,     uint8_t *ptr);
Implemented in stm32_adafruit_lcd.c:372

Arguments

Line

Line where to display the character shape This parameter can be one of the following values: @arg 0..19: if the Current fonts is Font8 @arg 0..12: if the Current fonts is Font12 @arg 0...9: if the Current fonts is Font16 @arg 0...7: if the Current fonts is Font20 @arg 0...5: if the Current fonts is Font24

ptr

Pointer to string to display on LCD

Return value

None

Examples

BSP_LCD_DisplayStringAtLine() is referenced by 14 libraries and example projects.

References

LocationText
stm32_adafruit_lcd.c:372
void BSP_LCD_DisplayStringAtLine(uint16_t Line, uint8_t *ptr)
stm32_adafruit_lcd.h:136
void BSP_LCD_DisplayStringAtLine(uint16_t Line, uint8_t *ptr);

Call Tree

Functions called by BSP_LCD_DisplayStringAtLine()
BSP_LCD_DisplayStringAtLine()
Data read by BSP_LCD_DisplayStringAtLine()
BSP_LCD_DisplayStringAtLine()