typedef struct
{
uint8_t touchDetected;
uint16_t touchX[TS_MAX_NB_TOUCH];
uint16_t touchY[TS_MAX_NB_TOUCH];
#if (TS_MULTI_TOUCH_SUPPORTED == 1)
uint8_t touchWeight[TS_MAX_NB_TOUCH];
uint8_t touchEventId[TS_MAX_NB_TOUCH];
uint8_t touchArea[TS_MAX_NB_TOUCH];
uint32_t gestureId;
#endif
}TS_StateTypeDef;