TouchGFX
LiveDataDisplayView::States::ANIMATE_RIGHT
is only used within TouchGFX.
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CodeScope
STM32 Libraries and Samples
TouchGFX
LiveDataDisplayView::States::ANIMATE_RIGHT
LiveDataDisplayView::States::ANIMATE_RIGHT
Syntax
from
LiveDataDisplayView.hpp:57
ANIMATE_RIGHT
;
References
Location
Referrer
Scope
Text
LiveDataDisplayView.hpp:57
ANIMATE_RIGHT
,
LiveDataDisplayView.cpp:121
LiveDataDisplayView::handleTickEvent()
LiveDataDisplayView
else
if
(
currentState
==
ANIMATE_RIGHT
)
LiveDataDisplayView.cpp:180
LiveDataDisplayView::handleClickEvent()
LiveDataDisplayView
currentState
=
ANIMATE_RIGHT
;
LiveDataDisplayView.cpp:239
LiveDataDisplayView::handleGestureEvent()
LiveDataDisplayView
currentState
=
ANIMATE_RIGHT
;
Data Use
Functions using
LiveDataDisplayView::States::ANIMATE_RIGHT
LiveDataDisplayView::States::ANIMATE_RIGHT
LiveDataDisplayView::handleTickEvent()
LiveDataDisplayView::handleClickEvent()
LiveDataDisplayView::handleGestureEvent()
all items filtered out