BumpMapImage::light_source is only used within TouchGFX.
 
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BumpMapImage::light_source field

Syntax

const unsigned char* light_source;

References

LocationReferrerScopeText
BumpMapImage.hpp:76
const unsigned char* light_source;
BumpMapImage.cpp:29BumpMapImage::BumpMapImage()BumpMapImage
light_source(light_source_),
BumpMapImage.cpp:178BumpMapImage::drawOptimized() constBumpMapImage
lightDiff = light_source[lightCalculationPositionY * lightSourceWidth + lightCalculationPositionX];
BumpMapImage.cpp:225BumpMapImage::drawOptimized() constBumpMapImage
lightDiff = light_source[lightCalculationPositionY * lightSourceWidth + lightCalculationPositionX];
BumpMapImage.cpp:345BumpMapImage::drawNormal() constBumpMapImage
lightDiff = light_source[lightCalculationPositionY * lightSourceWidth + lightCalculationPositionX];

Data Use

Functions reading BumpMapImage::light_source
BumpMapImage::light_source