TouchGFX
BumpMapImage::light_source
is only used within TouchGFX.
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CodeScope
STM32 Libraries and Samples
TouchGFX
BumpMapImage::light_source
BumpMapImage::light_source field
Syntax
from
BumpMapImage.hpp:76
const
unsigned
char
*
light_source
;
References
Location
Referrer
Scope
Text
BumpMapImage.hpp:76
const
unsigned
char
*
light_source
;
BumpMapImage.cpp:29
BumpMapImage::BumpMapImage()
BumpMapImage
light_source
(
light_source_
)
,
BumpMapImage.cpp:178
BumpMapImage::drawOptimized() const
BumpMapImage
lightDiff
=
light_source
[
lightCalculationPositionY
*
lightSourceWidth
+
lightCalculationPositionX
]
;
BumpMapImage.cpp:225
BumpMapImage::drawOptimized() const
BumpMapImage
lightDiff
=
light_source
[
lightCalculationPositionY
*
lightSourceWidth
+
lightCalculationPositionX
]
;
BumpMapImage.cpp:345
BumpMapImage::drawNormal() const
BumpMapImage
lightDiff
=
light_source
[
lightCalculationPositionY
*
lightSourceWidth
+
lightCalculationPositionX
]
;
Data Use
Functions reading
BumpMapImage::light_source
BumpMapImage::light_source
BumpMapImage::drawOptimized() const
BumpMapImage::drawNormal() const
all items filtered out