_aDialog is only used within STemWin.
 
Symbols
loading...
Files
loading...

_aDialog variable

Syntax

static const GUI_WIDGET_CREATE_INFO _aDialog[] = { { FRAMEWIN_CreateIndirect, "Benchmark", ID_FRAMEWIN_INFO, 0, 0, 240, 294, 0, 0x64, 0 }, { TEXT_CreateIndirect, "00000000 Pixels/s ", ID_BENCH_CPU, 60 , 150, 160, 20, 0, 0, 0 }, { BUTTON_CreateIndirect, "Start speed Benchmark", ID_BENCH_CPU, 40 , 170 , 160, 20, 0, 0, 0 }, { LISTBOX_CreateIndirect, "List", ID_IMAGE_LIST, 5, 200, 220, 65, LISTBOX_CF_AUTOSCROLLBAR_V, 0x0, 0 } };

References

Data Use

Functions reading _aDialog
_aDialog
all items filtered out
Type of _aDialog
_aDialog
all items filtered out