ID_PLAY_BUTTON is only used within STemWin.
 
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ID_PLAY_BUTTON macro

Syntax

#define ID_PLAY_BUTTON (GUI_ID_USER + 0x24)

References

LocationText
videoplayer_win.c:85
#define ID_PLAY_BUTTON (GUI_ID_USER + 0x24)
videoplayer_win.c:602
hItem = WM_GetDialogItem(VIDEOPLAYER_hWin, ID_PLAY_BUTTON);
videoplayer_win.c:774
hItem = WM_GetDialogItem(VIDEOPLAYER_hWin, ID_PLAY_BUTTON);
videoplayer_win.c:807
hItem = WM_GetDialogItem(VIDEOPLAYER_hWin, ID_PLAY_BUTTON);
videoplayer_win.c:993
hItem = WM_GetDialogItem(VIDEOPLAYER_hWin, ID_PLAY_BUTTON);
videoplayer_win.c:1054
hItem = BUTTON_CreateEx(110, 175, 50, 50, pMsg->hWin, WM_CF_SHOW, 0, ID_PLAY_BUTTON);
videoplayer_win.c:1078
hItem = WM_GetDialogItem(pMsg->hWin, ID_PLAY_BUTTON);
videoplayer_win.c:1209
case ID_PLAY_BUTTON:
videoplayer_win.c:1400
hItem = WM_GetDialogItem(VIDEOPLAYER_hWin, ID_PLAY_BUTTON);