STemWin
ID_PLAY_BUTTON
is only used within STemWin.
Symbol previews are coming soon...
Symbols
loading...
Files
loading...
CodeScope
STM32 Libraries and Samples
STemWin
ID_PLAY_BUTTON
ID_PLAY_BUTTON macro
Syntax
from
videoplayer_win.c:85
#define
ID_PLAY_BUTTON
(
GUI_ID_USER
+
0x24
)
References
Location
Text
videoplayer_win.c:85
#define
ID_PLAY_BUTTON
(
GUI_ID_USER
+
0x24
)
videoplayer_win.c:602
hItem
=
WM_GetDialogItem
(
VIDEOPLAYER_hWin
,
ID_PLAY_BUTTON
)
;
videoplayer_win.c:774
hItem
=
WM_GetDialogItem
(
VIDEOPLAYER_hWin
,
ID_PLAY_BUTTON
)
;
videoplayer_win.c:807
hItem
=
WM_GetDialogItem
(
VIDEOPLAYER_hWin
,
ID_PLAY_BUTTON
)
;
videoplayer_win.c:993
hItem
=
WM_GetDialogItem
(
VIDEOPLAYER_hWin
,
ID_PLAY_BUTTON
)
;
videoplayer_win.c:1054
hItem
=
BUTTON_CreateEx
(
110
,
175
,
50
,
50
,
pMsg
->
hWin
,
WM_CF_SHOW
,
0
,
ID_PLAY_BUTTON
)
;
videoplayer_win.c:1078
hItem
=
WM_GetDialogItem
(
pMsg
->
hWin
,
ID_PLAY_BUTTON
)
;
videoplayer_win.c:1209
case
ID_PLAY_BUTTON
:
videoplayer_win.c:1400
hItem
=
WM_GetDialogItem
(
VIDEOPLAYER_hWin
,
ID_PLAY_BUTTON
)
;