from game_win.c:56
#define AA_FACTOR 1
Location | Text |
---|---|
game_win.c:56 | #define AA_FACTOR 1 |
system_win.c:84 | #define AA_FACTOR 3 |
game_win.c:743 | |
game_win.c:778 | #if (AA_FACTOR > 1) |
game_win.c:785 | #if (AA_FACTOR > 1) |
system_win.c:137 | {{ 0 * AA_FACTOR, 2 * AA_FACTOR}, |
system_win.c:138 | {-1 * AA_FACTOR,-4 * AA_FACTOR}, |
system_win.c:139 | { 0 * AA_FACTOR,-6 * AA_FACTOR}, |
system_win.c:140 | { 1 * AA_FACTOR,-4 * AA_FACTOR}}, |
system_win.c:143 | {{ 0 * AA_FACTOR, 2 * AA_FACTOR}, |
system_win.c:144 | {-1 * AA_FACTOR,-2 * AA_FACTOR}, |
system_win.c:145 | { 0 * AA_FACTOR,-8 * AA_FACTOR}, |
system_win.c:146 | { 1 * AA_FACTOR,-2 * AA_FACTOR}}, |
system_win.c:148 | {{0 * AA_FACTOR, 1 * AA_FACTOR}, |
system_win.c:149 | { 1 * AA_FACTOR, 1 * AA_FACTOR}, |
system_win.c:150 | { 1 * AA_FACTOR,-34 * AA_FACTOR}, |
system_win.c:151 | {0 * AA_FACTOR,-34 * AA_FACTOR}}, |
system_win.c:168 | |
system_win.c:173 | |
system_win.c:193 | |
system_win.c:196 | |
system_win.c:198 | |
system_win.c:200 | |
system_win.c:219 |