_aDialog is only used within STemWin.
 
Symbols
loading...
Files
loading...

_aDialog variable

Syntax

static const GUI_WIDGET_CREATE_INFO _aDialog[] = { { WINDOW_CreateIndirect, "USB Storage Disk", 0, 0, 0, 240, 240, FRAMEWIN_CF_MOVEABLE } };

References

Data Use

Functions reading _aDialog
_aDialog
all items filtered out
Type of _aDialog
_aDialog
all items filtered out