_aDialog is only used within STemWin.
 
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_aDialog variable

Syntax

static const GUI_WIDGET_CREATE_INFO _aDialog[] = { { WINDOW_CreateIndirect, "Audio Player", 0, 0, 0, 240, 240, FRAMEWIN_CF_MOVEABLE }, };

References

LocationReferrerText
audio_player_win.c:98
static const GUI_WIDGET_CREATE_INFO _aDialog[] =
audio_player_win.c:738Startup()
/*audioWin = */GUI_CreateDialogBox(_aDialog, GUI_COUNTOF(_aDialog), _cbMainDialog, hWin, xpos, ypos);

Data Use

Functions reading _aDialog
_aDialog
all items filtered out
Type of _aDialog
_aDialog
all items filtered out