PlayerSettings is only used within STemWin.
 
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PlayerSettings variable

Syntax

static AudioSettingsTypeDef PlayerSettings;

References

LocationReferrerText
audio_player_win.c:109
static AudioSettingsTypeDef PlayerSettings;
audio_player_win.c:183_PlayFile()
if(PlayerSettings.b.mute == MUTE_ON)
audio_player_win.c:227_OnPaint_play()
if(PlayerSettings.b.pause == PAUSE_ACTIVE)
audio_player_win.c:231_OnPaint_play()
else if(PlayerSettings.b.pause == PLAY_ACTIVE)
audio_player_win.c:238_OnPaint_play()
if(PlayerSettings.b.play == PLAY_INACTIVE)
audio_player_win.c:242_OnPaint_play()
else if(PlayerSettings.b.play == PLAY_ACTIVE)
audio_player_win.c:405_cbButton_speaker()
_OnPaint_speaker(pMsg->hWin, PlayerSettings.b.mute);
audio_player_win.c:527_cbMainDialog()
PlayerSettings.b.mute = MUTE_OFF;
audio_player_win.c:528_cbMainDialog()
PlayerSettings.b.pause = PAUSE_INACTIVE;
audio_player_win.c:529_cbMainDialog()
PlayerSettings.b.play = PLAY_INACTIVE;
audio_player_win.c:530_cbMainDialog()
PlayerSettings.b.stop = STOP_INACTIVE;
audio_player_win.c:545_cbMainDialog()
if(PlayerSettings.b.mute == MUTE_ON)
audio_player_win.c:548_cbMainDialog()
PlayerSettings.b.mute = MUTE_OFF;
audio_player_win.c:550_cbMainDialog()
if(PlayerSettings.b.volume < 90)
audio_player_win.c:552_cbMainDialog()
AUDIOPLAYER_SetVolume(PlayerSettings.b.volume + 10);
audio_player_win.c:553_cbMainDialog()
PlayerSettings.b.volume = PlayerSettings.b.volume + 10;
audio_player_win.c:558_cbMainDialog()
PlayerSettings.b.volume = 100;
audio_player_win.c:567_cbMainDialog()
if(PlayerSettings.b.volume > 10)
audio_player_win.c:569_cbMainDialog()
AUDIOPLAYER_SetVolume(PlayerSettings.b.volume - 10);
audio_player_win.c:570_cbMainDialog()
PlayerSettings.b.volume = PlayerSettings.b.volume - 10;
audio_player_win.c:574_cbMainDialog()
if(PlayerSettings.b.mute == MUTE_OFF)
audio_player_win.c:577_cbMainDialog()
PlayerSettings.b.mute = MUTE_ON;
audio_player_win.c:592_cbMainDialog()
PlayerSettings.b.play = PLAY_ACTIVE;
audio_player_win.c:604_cbMainDialog()
PlayerSettings.b.pause = PAUSE_ACTIVE;
audio_player_win.c:605_cbMainDialog()
PlayerSettings.b.play = PLAY_INACTIVE;
audio_player_win.c:614_cbMainDialog()
PlayerSettings.b.pause = PAUSE_INACTIVE;
audio_player_win.c:615_cbMainDialog()
PlayerSettings.b.play = PLAY_ACTIVE;
audio_player_win.c:642_cbMainDialog()
if(PlayerSettings.b.pause == PAUSE_ACTIVE)
audio_player_win.c:644_cbMainDialog()
PlayerSettings.b.pause = PAUSE_INACTIVE;
audio_player_win.c:649_cbMainDialog()
PlayerSettings.b.play = PLAY_ACTIVE;
audio_player_win.c:672_cbMainDialog()
else if(PlayerSettings.b.repeat == REPEAT_ALL)
audio_player_win.c:679_cbMainDialog()
if(PlayerSettings.b.pause == PAUSE_ACTIVE)
audio_player_win.c:681_cbMainDialog()
PlayerSettings.b.pause = PAUSE_INACTIVE;
audio_player_win.c:686_cbMainDialog()
PlayerSettings.b.play = PLAY_ACTIVE;
audio_player_win.c:724Startup()
if(PlayerSettings.b.volume == 0)
audio_player_win.c:726Startup()
audio_player_win.c:736Startup()
AUDIOPLAYER_Init(PlayerSettings.b.volume);

Data Use

Functions reading PlayerSettings
PlayerSettings
Type of PlayerSettings
PlayerSettings
all items filtered out