STemWin
PlayerSettings
is only used within STemWin.
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CodeScope
STM32 Libraries and Samples
STemWin
PlayerSettings
PlayerSettings variable
Syntax
from
audio_player_win.c:109
static
AudioSettingsTypeDef
PlayerSettings
;
References
Location
Referrer
Text
audio_player_win.c:109
static
AudioSettingsTypeDef
PlayerSettings
;
audio_player_win.c:183
_PlayFile()
if
(
PlayerSettings
.
b
.
mute
==
MUTE_ON
)
audio_player_win.c:227
_OnPaint_play()
if
(
PlayerSettings
.
b
.
pause
==
PAUSE_ACTIVE
)
audio_player_win.c:231
_OnPaint_play()
else
if
(
PlayerSettings
.
b
.
pause
==
PLAY_ACTIVE
)
audio_player_win.c:238
_OnPaint_play()
if
(
PlayerSettings
.
b
.
play
==
PLAY_INACTIVE
)
audio_player_win.c:242
_OnPaint_play()
else
if
(
PlayerSettings
.
b
.
play
==
PLAY_ACTIVE
)
audio_player_win.c:405
_cbButton_speaker()
_OnPaint_speaker
(
pMsg
->
hWin
,
PlayerSettings
.
b
.
mute
)
;
audio_player_win.c:527
_cbMainDialog()
PlayerSettings
.
b
.
mute
=
MUTE_OFF
;
audio_player_win.c:528
_cbMainDialog()
PlayerSettings
.
b
.
pause
=
PAUSE_INACTIVE
;
audio_player_win.c:529
_cbMainDialog()
PlayerSettings
.
b
.
play
=
PLAY_INACTIVE
;
audio_player_win.c:530
_cbMainDialog()
PlayerSettings
.
b
.
stop
=
STOP_INACTIVE
;
audio_player_win.c:545
_cbMainDialog()
if
(
PlayerSettings
.
b
.
mute
==
MUTE_ON
)
audio_player_win.c:548
_cbMainDialog()
PlayerSettings
.
b
.
mute
=
MUTE_OFF
;
audio_player_win.c:550
_cbMainDialog()
if
(
PlayerSettings
.
b
.
volume
<
90
)
audio_player_win.c:552
_cbMainDialog()
AUDIOPLAYER_SetVolume
(
PlayerSettings
.
b
.
volume
+
10
)
;
audio_player_win.c:553
_cbMainDialog()
PlayerSettings
.
b
.
volume
=
PlayerSettings
.
b
.
volume
+
10
;
audio_player_win.c:558
_cbMainDialog()
PlayerSettings
.
b
.
volume
=
100
;
audio_player_win.c:567
_cbMainDialog()
if
(
PlayerSettings
.
b
.
volume
>
10
)
audio_player_win.c:569
_cbMainDialog()
AUDIOPLAYER_SetVolume
(
PlayerSettings
.
b
.
volume
-
10
)
;
audio_player_win.c:570
_cbMainDialog()
PlayerSettings
.
b
.
volume
=
PlayerSettings
.
b
.
volume
-
10
;
audio_player_win.c:574
_cbMainDialog()
if
(
PlayerSettings
.
b
.
mute
==
MUTE_OFF
)
audio_player_win.c:577
_cbMainDialog()
PlayerSettings
.
b
.
mute
=
MUTE_ON
;
audio_player_win.c:592
_cbMainDialog()
PlayerSettings
.
b
.
play
=
PLAY_ACTIVE
;
audio_player_win.c:604
_cbMainDialog()
PlayerSettings
.
b
.
pause
=
PAUSE_ACTIVE
;
audio_player_win.c:605
_cbMainDialog()
PlayerSettings
.
b
.
play
=
PLAY_INACTIVE
;
audio_player_win.c:614
_cbMainDialog()
PlayerSettings
.
b
.
pause
=
PAUSE_INACTIVE
;
audio_player_win.c:615
_cbMainDialog()
PlayerSettings
.
b
.
play
=
PLAY_ACTIVE
;
audio_player_win.c:642
_cbMainDialog()
if
(
PlayerSettings
.
b
.
pause
==
PAUSE_ACTIVE
)
audio_player_win.c:644
_cbMainDialog()
PlayerSettings
.
b
.
pause
=
PAUSE_INACTIVE
;
audio_player_win.c:649
_cbMainDialog()
PlayerSettings
.
b
.
play
=
PLAY_ACTIVE
;
audio_player_win.c:672
_cbMainDialog()
else
if
(
PlayerSettings
.
b
.
repeat
==
REPEAT_ALL
)
audio_player_win.c:679
_cbMainDialog()
if
(
PlayerSettings
.
b
.
pause
==
PAUSE_ACTIVE
)
audio_player_win.c:681
_cbMainDialog()
PlayerSettings
.
b
.
pause
=
PAUSE_INACTIVE
;
audio_player_win.c:686
_cbMainDialog()
PlayerSettings
.
b
.
play
=
PLAY_ACTIVE
;
audio_player_win.c:724
Startup()
if
(
PlayerSettings
.
b
.
volume
==
0
)
audio_player_win.c:726
Startup()
PlayerSettings
.
b
.
volume
=
DEFAULT_AUDIO_OUT_VOLUME
;
audio_player_win.c:736
Startup()
AUDIOPLAYER_Init
(
PlayerSettings
.
b
.
volume
)
;
Data Use
Functions reading
PlayerSettings
PlayerSettings
_PlayFile()
_OnPaint_play()
_cbButton_speaker()
_cbMainDialog()
Startup()
all items filtered out
Type of
PlayerSettings
PlayerSettings
AudioSettingsTypeDef
all items filtered out