AUDIO_RECORDER_GetPlayedTime() is only used within STemWin.
 
Symbols
loading...
Files
loading...
CodeScopeSTM32 Libraries and SamplesSTemWinAUDIO_RECORDER_GetPlayedTime()

AUDIO_RECORDER_GetPlayedTime() function

Return remain playing time

Syntax

uint32_t AUDIO_RECORDER_GetPlayedTime(void);
Implemented in audio_recorder_app.c:596

Return value

Elapsed Time in millisecond

References

LocationReferrerText
audio_recorder_app.c:596
uint32_t AUDIO_RECORDER_GetPlayedTime(void)
audio_recorder_app.h:60
uint32_t AUDIO_RECORDER_GetPlayedTime(void);
audio_recorder_win.c:349_cbAudioProcess()
duration = AUDIO_RECORDER_GetTotalTime() - AUDIO_RECORDER_GetPlayedTime();

Call Tree

Functions calling AUDIO_RECORDER_GetPlayedTime()
all items filtered out
AUDIO_RECORDER_GetPlayedTime()
Data read by AUDIO_RECORDER_GetPlayedTime()
Data written by AUDIO_RECORDER_GetPlayedTime()
AUDIO_RECORDER_GetPlayedTime()::duration
all items filtered out
AUDIO_RECORDER_GetPlayedTime()
AUDIO_RECORDER_GetPlayedTime()::duration
all items filtered out
Type of AUDIO_RECORDER_GetPlayedTime()
AUDIO_RECORDER_GetPlayedTime()
uint32_t
all items filtered out