Audio_playback_and_record
WavePlayerPauseResume()
is only used within Audio_playback_and_record.
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CodeScope
STM32 Libraries and Samples
Audio_playback_and_record
WavePlayerPauseResume()
WavePlayerPauseResume() function
Pauses or Resumes a played Wave.
Syntax
from
waveplayer.h:58
void
WavePlayerPauseResume
(
uint32_t
state
)
;
Implemented in
waveplayer.c:195
Arguments
state
Player state: Pause, Resume or Idle
Return value
None
References
Location
Referrer
Text
waveplayer.c:195
void
WavePlayerPauseResume
(
uint32_t
wState
)
waveplayer.h:58
void
WavePlayerPauseResume
(
uint32_t
state
)
;
waveplayer.c:118
WavePlayBack()
WavePlayerPauseResume
(
PauseResumeStatus
)
;
waveplayer.c:126
WavePlayBack()
WavePlayerPauseResume
(
PauseResumeStatus
)
;
Call Tree
Functions calling
WavePlayerPauseResume()
Functions called by
WavePlayerPauseResume()
WavePlayBack()
all items filtered out
WavePlayerPauseResume()
BSP_AUDIO_OUT_Pause()
BSP_AUDIO_OUT_Resume()
all items filtered out
Data read by
WavePlayerPauseResume()
WavePlayerPauseResume()::wState
all items filtered out
WavePlayerPauseResume()