BSP
AudioPlay_Test()
is only used within BSP.
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CodeScope
STM32 Libraries and Samples
BSP
AudioPlay_Test()
AudioPlay_Test() function
Test Audio Hardware. The main objective of this test is to check the hardware connection of the Audio peripheral.
Syntax
from
audio_play.h:31
void
AudioPlay_Test
(
void
)
;
Implemented in
audio_play.c:84
Return value
None
References
Location
Text
audio_play.c:84
void
AudioPlay_Test
(
void
)
audio_play.h:31
void
AudioPlay_Test
(
void
)
;
main.c:38
{
AudioPlay_Test
,
"CS43L22"
,
2
}
,
Call Tree
Functions called by
AudioPlay_Test()
AudioPlay_Test()
BSP_LED_On()
BSP_LED_Off()
BSP_ACCELERO_Init()
BSP_ACCELERO_Click_ITConfig()
BSP_AUDIO_OUT_Init()
BSP_AUDIO_OUT_Play()
BSP_AUDIO_OUT_Pause()
BSP_AUDIO_OUT_Resume()
BSP_AUDIO_OUT_Stop()
Error_Handler()
all items filtered out
Data read by
AudioPlay_Test()
Data written by
AudioPlay_Test()
Led_TypeDef::LED4
Led_TypeDef::LED6
ACCELERO_StatusTypeDef::ACCELERO_OK
WAVE_FormatTypeDef::SampleRate
waveformat
AudioTotalSize
CurrentPos
UserPressButton
PauseResumeStatus
AudioPlay_Test()::volume
all items filtered out
AudioPlay_Test()
waveformat
AudioTest
AudioTotalSize
AudioRemSize
CurrentPos
UserPressButton
PauseResumeStatus
all items filtered out
Type of
AudioPlay_Test()
AudioPlay_Test()
uint8_t
all items filtered out