BSP
PAUSE_STATUS is only used within BSP.
 
Symbols
loading...
Files
loading...

PAUSE_STATUS macro

Syntax

#define PAUSE_STATUS ((uint32_t)0x00)

References

LocationText
main.h:48
#define PAUSE_STATUS ((uint32_t)0x00) /* Audio Player in Pause Status */
audio_play.c:129
if (PauseResumeStatus == PAUSE_STATUS)
main.c:188
PauseResumeStatus = PAUSE_STATUS;