Audio_playback_and_record
PAUSE_STATUS
is only used within Audio_playback_and_record.
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STM32 Libraries and Samples
Audio_playback_and_record
PAUSE_STATUS
PAUSE_STATUS macro
Syntax
from
main.h:70
#define
PAUSE_STATUS
(
(
uint32_t
)
0x00
)
References
Location
Text
main.h:70
#define
PAUSE_STATUS
(
(
uint32_t
)
0x00
)
/* Audio Player in Pause Status */
main.c:500
PauseResumeStatus
=
PAUSE_STATUS
;
waveplayer.c:114
if
(
PauseResumeStatus
==
PAUSE_STATUS
)
waveplayer.c:202
if
(
wState
==
PAUSE_STATUS
)