PAUSE_STATUS is only used within Audio_playback_and_record.
 
Symbols
loading...
Files
loading...

PAUSE_STATUS macro

Syntax

#define PAUSE_STATUS ((uint32_t)0x00)

References

LocationText
main.h:70
#define PAUSE_STATUS ((uint32_t)0x00) /* Audio Player in Pause Status */
main.c:500
PauseResumeStatus = PAUSE_STATUS;
waveplayer.c:114
if(PauseResumeStatus == PAUSE_STATUS)
waveplayer.c:202
if(wState == PAUSE_STATUS)