LED6_TOGGLE is only used within Audio_playback_and_record.
 
Symbols
loading...
Files
loading...

LED6_TOGGLE macro

Syntax

#define LED6_TOGGLE 0x06

References

LocationText
main.h:65
#define LED6_TOGGLE 0x06 /* Toggle LED6 */
main.c:422
else if (LEDsState == LED6_TOGGLE)
waveplayer.c:104
LEDsState = LED6_TOGGLE;
waveplayer.c:125
LEDsState = LED6_TOGGLE;
waverecorder.c:181
LEDsState = LED6_TOGGLE;