Audio_playback_and_record
LED6_TOGGLE
is only used within Audio_playback_and_record.
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STM32 Libraries and Samples
Audio_playback_and_record
LED6_TOGGLE
LED6_TOGGLE macro
Syntax
from
main.h:65
#define
LED6_TOGGLE
0x06
References
Location
Text
main.h:65
#define
LED6_TOGGLE
0x06
/* Toggle LED6 */
main.c:422
else
if
(
LEDsState
==
LED6_TOGGLE
)
waveplayer.c:104
LEDsState
=
LED6_TOGGLE
;
waveplayer.c:125
LEDsState
=
LED6_TOGGLE
;
waverecorder.c:181
LEDsState
=
LED6_TOGGLE
;