IDLE_STATUS is only used within Audio_playback_and_record.
 
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IDLE_STATUS macro

Syntax

#define IDLE_STATUS ((uint32_t)0x02)

References

LocationText
main.h:72
#define IDLE_STATUS ((uint32_t)0x02) /* Audio Player in Idle Status */
main.c:32
__IO uint32_t PauseResumeStatus = IDLE_STATUS;
waveplayer.c:120
PauseResumeStatus = IDLE_STATUS;
waveplayer.c:128
PauseResumeStatus = IDLE_STATUS;