Audio_playback_and_record
IDLE_STATUS
is only used within Audio_playback_and_record.
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STM32 Libraries and Samples
Audio_playback_and_record
IDLE_STATUS
IDLE_STATUS macro
Syntax
from
main.h:72
#define
IDLE_STATUS
(
(
uint32_t
)
0x02
)
References
Location
Text
main.h:72
#define
IDLE_STATUS
(
(
uint32_t
)
0x02
)
/* Audio Player in Idle Status */
main.c:32
__IO
uint32_t
PauseResumeStatus
=
IDLE_STATUS
;
waveplayer.c:120
PauseResumeStatus
=
IDLE_STATUS
;
waveplayer.c:128
PauseResumeStatus
=
IDLE_STATUS
;