VideoPlayer_State is only used within STemWin.
 
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VideoPlayer_State variable

Syntax

uint8_t VideoPlayer_State = VIDEO_IDLE;

References

LocationReferrerText
videoplayer_win.c:132
uint8_t VideoPlayer_State = VIDEO_IDLE;
videoplayer_win.c:181_OnPaint_play()
if((VideoPlayer_State == VIDEO_IDLE) || (VideoPlayer_State == VIDEO_PAUSE))
videoplayer_win.c:601_StartPlay()
VideoPlayer_State = VIDEO_PLAY;
videoplayer_win.c:633_StopPlay()
VideoPlayer_State = VIDEO_IDLE;
videoplayer_win.c:644_PausePlay()
if( VideoPlayer_State == VIDEO_PLAY)
videoplayer_win.c:648_PausePlay()
VideoPlayer_State = VIDEO_PAUSE;
videoplayer_win.c:660_ResumePlay()
if( VideoPlayer_State == VIDEO_PAUSE)
videoplayer_win.c:664_ResumePlay()
VideoPlayer_State = VIDEO_PLAY;
videoplayer_win.c:772_cbMediaConnection()
if(VideoPlayer_State != VIDEO_IDLE)
videoplayer_win.c:790_cbMediaConnection()
if(VideoPlayer_State != VIDEO_IDLE)
videoplayer_win.c:914_cbDialog()
if(VideoPlayer_State == VIDEO_PLAY)
videoplayer_win.c:937_cbDialog()
if(VideoPlayer_State == VIDEO_PLAY)
videoplayer_win.c:954_cbDialog()
if(VideoPlayer_State == VIDEO_PLAY)
videoplayer_win.c:966_cbDialog()
if(VideoPlayer_State == VIDEO_PLAY)
videoplayer_win.c:992_cbDialog()
if(VideoPlayer_State == VIDEO_IDLE)
videoplayer_win.c:1042_cbDialog()
else if(VideoPlayer_State == VIDEO_PLAY)
videoplayer_win.c:1046_cbDialog()
else if(VideoPlayer_State == VIDEO_PAUSE)
videoplayer_win.c:1095_cbDialog()
if(VideoPlayer_State == VIDEO_PLAY)
videoplayer_win.c:1121_cbDialog()
if(VideoPlayer_State == VIDEO_PLAY)
videoplayer_win.c:1137_cbDialog()
if(VideoPlayer_State != VIDEO_IDLE)
videoplayer_win.c:1143_cbDialog()
if(VideoPlayer_State == VIDEO_PLAY)
videoplayer_win.c:1176_cbDialog()
if(VideoPlayer_State != VIDEO_IDLE)
videoplayer_win.c:1210Startup()
VideoPlayer_State = VIDEO_IDLE;

Data Use

Functions writing VideoPlayer_State
Functions reading VideoPlayer_State
VideoPlayer_State
Type of VideoPlayer_State
VideoPlayer_State
uint8_t
all items filtered out