STemWin
AUDIOPLAYER_GetState()
is only used within STemWin.
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STM32 Libraries and Samples
STemWin
AUDIOPLAYER_GetState()
AUDIOPLAYER_GetState() function
Get audio state
Syntax
from
audioplayer_app.h:105
AUDIOPLAYER_StateTypdef
AUDIOPLAYER_GetState
(
void
)
;
Implemented in
audioplayer_app.c:74
Return value
Audio state.
References
Location
Referrer
Text
audioplayer_app.c:74
AUDIOPLAYER_StateTypdef
AUDIOPLAYER_GetState
(
void
)
audioplayer_app.h:105
AUDIOPLAYER_StateTypdef
AUDIOPLAYER_GetState
(
void
)
;
audioplayer_win.c:167
_OnPaint_play()
if
(
AUDIOPLAYER_GetState
(
)
==
AUDIOPLAYER_PLAY
)
audioplayer_win.c:178
_OnPaint_play()
else
if
(
AUDIOPLAYER_GetState
(
)
==
AUDIOPLAYER_STOP
)
audioplayer_win.c:192
_OnPaint_play()
if
(
AUDIOPLAYER_GetState
(
)
==
AUDIOPLAYER_PLAY
)
audioplayer_win.c:203
_OnPaint_play()
else
if
(
AUDIOPLAYER_GetState
(
)
==
AUDIOPLAYER_STOP
)
audioplayer_win.c:579
_cbAudioProcess()
if
(
AUDIOPLAYER_GetState
(
)
==
AUDIOPLAYER_PLAY
)
audioplayer_win.c:1127
_cbDialog()
if
(
AUDIOPLAYER_GetState
(
)
==
AUDIOPLAYER_PLAY
)
audioplayer_win.c:1150
_cbDialog()
if
(
AUDIOPLAYER_GetState
(
)
==
AUDIOPLAYER_STOP
)
audioplayer_win.c:1169
_cbDialog()
if
(
AUDIOPLAYER_GetState
(
)
==
AUDIOPLAYER_PLAY
)
audioplayer_win.c:1206
_cbDialog()
else
if
(
AUDIOPLAYER_GetState
(
)
==
AUDIOPLAYER_PLAY
)
audioplayer_win.c:1227
_cbDialog()
if
(
AUDIOPLAYER_GetState
(
)
==
AUDIOPLAYER_PLAY
)
audioplayer_win.c:1260
_cbDialog()
if
(
AUDIOPLAYER_GetState
(
)
==
AUDIOPLAYER_PLAY
)
audioplayer_win.c:1293
_cbDialog()
if
(
AUDIOPLAYER_GetState
(
)
==
AUDIOPLAYER_PLAY
)
Call Tree
Functions calling
AUDIOPLAYER_GetState()
_OnPaint_play()
_cbAudioProcess()
_cbDialog()
all items filtered out
AUDIOPLAYER_GetState()
Data read by
AUDIOPLAYER_GetState()
AUDIOPLAYER_ProcessTypdef::state
haudio
all items filtered out
AUDIOPLAYER_GetState()
Type of
AUDIOPLAYER_GetState()
AUDIOPLAYER_GetState()
AUDIOPLAYER_StateTypdef
all items filtered out