from game_win.c:56
#define AA_FACTOR 1
Location | Text |
---|---|
game_win.c:56 | #define AA_FACTOR 1 |
system_win.c:80 | #define AA_FACTOR 3 |
game_win.c:743 | |
game_win.c:778 | #if (AA_FACTOR > 1) |
game_win.c:785 | #if (AA_FACTOR > 1) |
system_win.c:125 | {{ 0 * AA_FACTOR, 2 * AA_FACTOR}, |
system_win.c:126 | {-1 * AA_FACTOR,-4 * AA_FACTOR}, |
system_win.c:127 | { 0 * AA_FACTOR,-6 * AA_FACTOR}, |
system_win.c:128 | { 1 * AA_FACTOR,-4 * AA_FACTOR}}, |
system_win.c:131 | {{ 0 * AA_FACTOR, 2 * AA_FACTOR}, |
system_win.c:132 | {-1 * AA_FACTOR,-2 * AA_FACTOR}, |
system_win.c:133 | { 0 * AA_FACTOR,-8 * AA_FACTOR}, |
system_win.c:134 | { 1 * AA_FACTOR,-2 * AA_FACTOR}}, |
system_win.c:136 | {{0 * AA_FACTOR, 1 * AA_FACTOR}, |
system_win.c:137 | { 1 * AA_FACTOR, 1 * AA_FACTOR}, |
system_win.c:138 | { 1 * AA_FACTOR,-34 * AA_FACTOR}, |
system_win.c:139 | {0 * AA_FACTOR,-34 * AA_FACTOR}}, |
system_win.c:160 | |
system_win.c:165 | |
system_win.c:185 | |
system_win.c:188 | |
system_win.c:190 | |
system_win.c:192 | |
system_win.c:211 |