CONVERTED_FRAME_BUFFER is only used within LCD_Paint.
 
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CONVERTED_FRAME_BUFFER macro

Syntax

#define CONVERTED_FRAME_BUFFER 0x64000000

References

LocationText
main.h:36
#define CONVERTED_FRAME_BUFFER 0x64000000
main.c:332
res2 = f_write(&MyFile, (uint32_t *)CONVERTED_FRAME_BUFFER, ((BSP_LCD_GetYSize() - 80)*(BSP_LCD_GetXSize() - 80)*2), (void *)&byteswritten);