PainterVerticalAlpha::renderInit() method
@fn virtual bool PainterVerticalAlpha::renderInit(); Get ready to render (part of) a scanline. Get ready to render (part of) a scanline. Since the scanline will have the same y coordinate, the alpha for the scanline can be calculated here and used for all pixels in the scanline.
virtual bool renderInit();
Return value
true if it succeeds, false if it fails.
Functions calling PainterVerticalAlpha::renderInit()
PainterVerticalAlpha::renderInit()
Data read by PainterVerticalAlpha::renderInit()
Data written by PainterVerticalAlpha::renderInit()
PainterVerticalAlpha::renderInit()::gradientAlpha all items filtered out
PainterVerticalAlpha::renderInit()
PainterVerticalAlpha::renderInit()::gradientAlpha all items filtered out
Methods overriding this one
PainterVerticalAlpha::renderInit()