_aDialogCreate is only used within MB1063.
 
Symbols
loading...
Files
loading...

_aDialogCreate variable

Syntax

static const GUI_WIDGET_CREATE_INFO _aDialogCreate[] = { { WINDOW_CreateIndirect, "Camera", ID_WINDOW_0, 0, 0, 640, 439, 0, 0x0, 0 }, { RADIO_CreateIndirect, "Radio", ID_RADIO, 13, 207, 60, 142, 0, 0x1407, 0 }, { IMAGE_CreateIndirect, "Image", ID_IMAGE, 15, 123, 48, 48, 0, 0, 0 }, { TEXT_CreateIndirect, "Effects", ID_TEXT, 17, 173, 47, 20, 0, 0x0, 0 }, };

References

LocationReferrerText
camera_win.c:83
static const GUI_WIDGET_CREATE_INFO _aDialogCreate[] =
camera_win.c:741Startup()
CAMERA_hWin = GUI_CreateDialogBox(_aDialogCreate, GUI_COUNTOF(_aDialogCreate), _cbDialog, hWin, xpos, ypos);

Data Use

Functions reading _aDialogCreate
_aDialogCreate
all items filtered out
Type of _aDialogCreate
_aDialogCreate
all items filtered out