PlayerSettings is only used within MB1063.
 
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PlayerSettings variable

Syntax

static AudioSettingsTypeDef PlayerSettings;

References

LocationReferrerText
audioplayer_win.c:148
static AudioSettingsTypeDef PlayerSettings;
audioplayer_win.c:169_OnPaint_play()
if(PlayerSettings.b.pause == PAUSE_ACTIVE)
audioplayer_win.c:173_OnPaint_play()
else if(PlayerSettings.b.pause == PLAY_ACTIVE)
audioplayer_win.c:180_OnPaint_play()
if(PlayerSettings.b.pause == PLAY_ACTIVE)
audioplayer_win.c:184_OnPaint_play()
else if(PlayerSettings.b.pause == PAUSE_ACTIVE)
audioplayer_win.c:194_OnPaint_play()
if(PlayerSettings.b.pause == PAUSE_ACTIVE)
audioplayer_win.c:198_OnPaint_play()
else if(PlayerSettings.b.pause == PLAY_ACTIVE)
audioplayer_win.c:205_OnPaint_play()
if(PlayerSettings.b.pause == PLAY_ACTIVE)
audioplayer_win.c:209_OnPaint_play()
else if(PlayerSettings.b.pause == PAUSE_ACTIVE)
audioplayer_win.c:365_OnPaint_repeat()
if(PlayerSettings.b.repeat == REPEAT_NONE)
audioplayer_win.c:369_OnPaint_repeat()
else if(PlayerSettings.b.repeat == REPEAT_ONCE)
audioplayer_win.c:373_OnPaint_repeat()
else if(PlayerSettings.b.repeat == REPEAT_ALL)
audioplayer_win.c:389_OnPaint_speaker()
if(PlayerSettings.b.mute == MUTE_ON)
audioplayer_win.c:393_OnPaint_speaker()
else if(PlayerSettings.b.mute == MUTE_OFF)
audioplayer_win.c:526_cbButton_repeat()
_OnPaint_repeat(PlayerSettings.b.repeat);
audioplayer_win.c:543_cbButton_speaker()
_OnPaint_speaker(PlayerSettings.b.mute);
audioplayer_win.c:727_PlayFile()
if(PlayerSettings.b.mute == MUTE_ON)
audioplayer_win.c:754AUDIOPLAYER_NotifyEndOfFile()
if(PlayerSettings.b.repeat != REPEAT_NONE)
audioplayer_win.c:756AUDIOPLAYER_NotifyEndOfFile()
if (PlayerSettings.b.repeat == REPEAT_ALL)
audioplayer_win.c:773AUDIOPLAYER_NotifyEndOfFile()
PlayerSettings.b.pause = PLAY_ACTIVE;
audioplayer_win.c:861_cbMediaConnection()
if(PlayerSettings.b.pause == PAUSE_ACTIVE)
audioplayer_win.c:863_cbMediaConnection()
PlayerSettings.b.pause = PLAY_ACTIVE;
audioplayer_win.c:880_cbMediaConnection()
if(PlayerSettings.b.pause == PAUSE_ACTIVE)
audioplayer_win.c:882_cbMediaConnection()
PlayerSettings.b.pause = PLAY_ACTIVE;
audioplayer_win.c:995_cbDialog()
audioplayer_win.c:996_cbDialog()
PlayerSettings.b.mute = MUTE_OFF;
audioplayer_win.c:997_cbDialog()
PlayerSettings.b.pause = PLAY_ACTIVE;
audioplayer_win.c:1076_cbDialog()
PlayerSettings.b.mute = MUTE_OFF;
audioplayer_win.c:1077_cbDialog()
PlayerSettings.b.pause = PLAY_ACTIVE;
audioplayer_win.c:1078_cbDialog()
audioplayer_win.c:1104_cbDialog()
if(PlayerSettings.b.repeat == REPEAT_NONE)
audioplayer_win.c:1106_cbDialog()
PlayerSettings.b.repeat = REPEAT_ONCE;
audioplayer_win.c:1108_cbDialog()
else if(PlayerSettings.b.repeat == REPEAT_ONCE)
audioplayer_win.c:1110_cbDialog()
PlayerSettings.b.repeat = REPEAT_ALL;
audioplayer_win.c:1112_cbDialog()
else if(PlayerSettings.b.repeat == REPEAT_ALL)
audioplayer_win.c:1114_cbDialog()
PlayerSettings.b.repeat = REPEAT_NONE;
audioplayer_win.c:1124_cbDialog()
if(PlayerSettings.b.mute == MUTE_OFF)
audioplayer_win.c:1127_cbDialog()
PlayerSettings.b.mute = MUTE_ON;
audioplayer_win.c:1132_cbDialog()
PlayerSettings.b.mute = MUTE_OFF;
audioplayer_win.c:1145_cbDialog()
if(PlayerSettings.b.mute == MUTE_ON)
audioplayer_win.c:1148_cbDialog()
PlayerSettings.b.mute = MUTE_OFF;
audioplayer_win.c:1161_cbDialog()
if(PlayerSettings.b.mute == MUTE_ON)
audioplayer_win.c:1198_cbDialog()
PlayerSettings.b.pause = PLAY_ACTIVE;
audioplayer_win.c:1274_cbDialog()
PlayerSettings.b.pause = (PlayerSettings.b.pause == PLAY_ACTIVE ? PAUSE_ACTIVE : PLAY_ACTIVE);
audioplayer_win.c:1276_cbDialog()
if(PlayerSettings.b.pause == PAUSE_ACTIVE)
audioplayer_win.c:1280_cbDialog()
else if(PlayerSettings.b.pause == PLAY_ACTIVE)
audioplayer_win.c:1295_cbDialog()
if(PlayerSettings.b.pause == PAUSE_ACTIVE)
audioplayer_win.c:1297_cbDialog()
PlayerSettings.b.pause = PLAY_ACTIVE;
audioplayer_win.c:1321_cbDialog()
else if(PlayerSettings.b.repeat == REPEAT_ALL)
audioplayer_win.c:1329_cbDialog()
if(PlayerSettings.b.pause == PAUSE_ACTIVE)
audioplayer_win.c:1331_cbDialog()
PlayerSettings.b.pause = PLAY_ACTIVE;
audioplayer_win.c:1354_cbDialog()
else if(PlayerSettings.b.repeat == REPEAT_ALL)
audioplayer_win.c:1362_cbDialog()
if(PlayerSettings.b.pause == PAUSE_ACTIVE)
audioplayer_win.c:1364_cbDialog()
PlayerSettings.b.pause = PLAY_ACTIVE;

Data Use

Type of PlayerSettings
PlayerSettings
all items filtered out