MTP_Standalone
AUDIO_PLAYBACK_StateTypeDef::AUDIO_STATE_IDLE
is only used within MTP_Standalone.
Symbol previews are coming soon...
Symbols
loading...
Files
loading...
CodeScope
STM32 Libraries and Samples
MTP_Standalone
AUDIO_PLAYBACK_StateTypeDef::AUDIO_STATE_IDLE
AUDIO_PLAYBACK_StateTypeDef::AUDIO_STATE_IDLE
Syntax
from
main.h:76
AUDIO_STATE_IDLE
=
0
;
References
Location
Referrer
Text
main.h:76
AUDIO_STATE_IDLE
=
0
,
audio.c:166
AUDIO_Process()
audio_state
=
AUDIO_STATE_IDLE
;
audio.c:220
AUDIO_Process()
case
AUDIO_STATE_IDLE
:
menu.c:113
MTP_MenuProcess()
audio_state
=
AUDIO_STATE_IDLE
;
menu.c:157
MTP_MenuProcess()
if
(
audio_state
==
AUDIO_STATE_IDLE
)
Data Use
Functions using
AUDIO_PLAYBACK_StateTypeDef::AUDIO_STATE_IDLE
AUDIO_PLAYBACK_StateTypeDef::AUDIO_STATE_IDLE
AUDIO_Process()
MTP_MenuProcess()
all items filtered out