AUDIO_PLAYBACK_StateTypeDef::AUDIO_STATE_IDLE is only used within MTP_Standalone.
 
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CodeScopeSTM32 Libraries and SamplesMTP_StandaloneAUDIO_PLAYBACK_StateTypeDef::AUDIO_STATE_IDLE

AUDIO_PLAYBACK_StateTypeDef::AUDIO_STATE_IDLE

Syntax

AUDIO_STATE_IDLE = 0;

References

LocationReferrerText
main.h:76
AUDIO_STATE_IDLE = 0,
audio.c:166AUDIO_Process()
audio_state = AUDIO_STATE_IDLE;
audio.c:220AUDIO_Process()
case AUDIO_STATE_IDLE:
menu.c:113MTP_MenuProcess()
audio_state = AUDIO_STATE_IDLE;
menu.c:157MTP_MenuProcess()
if (audio_state == AUDIO_STATE_IDLE)

Data Use

Functions using AUDIO_PLAYBACK_StateTypeDef::AUDIO_STATE_IDLE
AUDIO_PLAYBACK_StateTypeDef::AUDIO_STATE_IDLE
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