audio_demo is only used within DynamicSwitch_Standalone.
 
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audio_demo variable

Syntax

extern AUDIO_DEMO_StateMachine audio_demo;
Implemented in audio_menu.c:29

References

LocationReferrerText
audio_menu.c:29
main.h:172
extern AUDIO_DEMO_StateMachine audio_demo;
audio_menu.c:54AUDIO_MenuProcess()
switch (audio_demo.state)
audio_menu.c:69AUDIO_MenuProcess()
audio_demo.state = AUDIO_DEMO_WAIT;
audio_menu.c:70AUDIO_MenuProcess()
audio_demo.select = 0;
audio_menu.c:74AUDIO_MenuProcess()
if (audio_demo.select != prev_select)
audio_menu.c:76AUDIO_MenuProcess()
prev_select = audio_demo.select;
audio_menu.c:77AUDIO_MenuProcess()
audio_menu.c:80AUDIO_MenuProcess()
if (audio_demo.select & 0x80)
audio_menu.c:82AUDIO_MenuProcess()
audio_demo.select &= 0x7F;
audio_menu.c:84AUDIO_MenuProcess()
switch (audio_demo.select)
audio_menu.c:87AUDIO_MenuProcess()
audio_menu.c:106AUDIO_MenuProcess()
audio_menu.c:111AUDIO_MenuProcess()
audio_demo.state = AUDIO_REENUMERATE;
audio_menu.c:131AUDIO_MenuProcess()
audio_demo.state = AUDIO_DEMO_WAIT;
audio_menu.c:180AUDIO_MenuProcess()
audio_demo.state = AUDIO_DEMO_WAIT;
audio_menu.c:247AUDIO_MenuProbeKey()
if ((state == JOY_UP) && (audio_demo.select > 0))
audio_menu.c:249AUDIO_MenuProbeKey()
audio_demo.select--;
audio_menu.c:251AUDIO_MenuProbeKey()
else if ((audio_demo.select < 2) && (state == JOY_DOWN))
audio_menu.c:253AUDIO_MenuProbeKey()
audio_demo.select++;
audio_menu.c:257AUDIO_MenuProbeKey()
audio_demo.select |= 0x80;
audio_menu.c:278Audio_ChangeSelectMode()
audio_demo.state = AUDIO_DEMO_IDLE;
audio_menu.c:287Audio_ChangeSelectMode()
audio_demo.select = 0;
menu.c:40Menu_Init()
audio_demo.state = AUDIO_DEMO_IDLE;
menu.c:133HAL_GPIO_EXTI_Callback()
if (audio_demo.state == AUDIO_DEMO_PLAYBACK)

Data Use

Type of audio_demo
audio_demo
all items filtered out