_aAction is only used within STemWin_SampleDemo.
 
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_aAction variable

_aAction

Syntax

static const ACTION_ITEM _aAction[] = { { 600, JOB_INC_SEL, "Moving cursor..." }, { 500, JOB_OPEN, NULL }, { 400, JOB_INC_SEL, NULL }, { 300, JOB_OPEN, NULL }, { 200, JOB_INC_SEL, NULL }, { 200, JOB_INC_SEL, "Open and close nodes..." }, { 200, JOB_INC_SEL, NULL }, { 200, JOB_INC_SEL, NULL }, { 200, JOB_OPEN, NULL }, { 200, JOB_INC_SEL, NULL }, { 200, JOB_INC_SEL, NULL }, { 200, JOB_INC_SEL, NULL }, { 200, JOB_INC_SEL, NULL }, { 200, JOB_OPEN, NULL }, { 900, JOB_SETROWMODE, "Change selection mode..." }, { 900, JOB_DEC_SEL, NULL }, { 10, JOB_DEC_SEL, NULL }, { 10, JOB_DEC_SEL, NULL }, { 10, JOB_DEC_SEL, NULL }, { 10, JOB_DEC_SEL, NULL }, { 10, JOB_DEC_SEL, NULL }, { 10, JOB_DEC_SEL, NULL }, { 10, JOB_DEC_SEL, NULL }, { 10, JOB_DEC_SEL, NULL }, { 200, JOB_CLOSE, NULL }, { 200, JOB_OPEN, NULL }, { 200, JOB_CLOSE, NULL }, { 200, JOB_OPEN, NULL }, { 900, JOB_SETIMAGE, "Setting images..." }, { 100, JOB_INC_SEL, NULL }, { 100, JOB_INC_SEL, NULL }, { 100, JOB_SETIMAGE, NULL }, { 100, JOB_INC_SEL, NULL }, { 100, JOB_SETIMAGE, NULL }, { 100, JOB_INC_SEL, NULL }, { 100, JOB_SETIMAGE, NULL }, { 900, JOB_HIDELINES, "Show/hide lines..." }, { 200, JOB_SHOWLINES, NULL }, { 200, JOB_HIDELINES, NULL }, { 200, JOB_SHOWLINES, NULL }, { 200, JOB_HIDELINES, NULL }, { 200, JOB_SHOWLINES, NULL }, {1800, 0, NULL }, };

References

LocationReferrerText
GUIDEMO_Treeview.c:2404
static const ACTION_ITEM _aAction[] = {
GUIDEMO_Treeview.c:2573_Action()
TimeNext = GUIDEMO_GetTime() + _aAction[Index].Delay;
GUIDEMO_Treeview.c:2574_Action()
if (_aAction[Index].pDescription) {
GUIDEMO_Treeview.c:2575_Action()
GUIDEMO_ShowInfo(_aAction[Index].pDescription);
GUIDEMO_Treeview.c:2593_Action()
switch (_aAction[Index].Job) {
GUIDEMO_Treeview.c:2627_Action()
} while (++Index < GUI_COUNTOF(_aAction));

Data Use

Functions reading _aAction
_aAction
all items filtered out
Type of _aAction
_aAction
all items filtered out