LAYER_BYTE_PER_PIXEL is only used within DMA2D_MemToMemWithBlending.
 
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LAYER_BYTE_PER_PIXEL macro

Syntax

#define LAYER_BYTE_PER_PIXEL 2

References

LocationText
main.h:31
#define LAYER_BYTE_PER_PIXEL 2
RGB565_240x130_1.h:25
__ALIGN_BEGIN const uint32_t RGB565_240x130_1[(LAYER_SIZE_X * LAYER_SIZE_Y * LAYER_BYTE_PER_PIXEL) / 4] __ALIGN_END =
RGB565_240x130_2.h:25
__ALIGN_BEGIN const uint32_t RGB565_240x130_2[(LAYER_SIZE_X * LAYER_SIZE_Y * LAYER_BYTE_PER_PIXEL) / 4] __ALIGN_END =
main.c:43
uint32_t aBlendedImage[(LAYER_SIZE_X * LAYER_SIZE_Y * LAYER_BYTE_PER_PIXEL) / 4];