BSP
offset_lcd is only used within BSP.
 
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offset_lcd variable

Syntax

static uint32_t offset_lcd = 0;

References

LocationReferrerText
camera.c:59
static uint32_t offset_lcd = 0;
camera.c:206Camera_demo()
offset_lcd = 0;
camera.c:650Camera_LineEventCallbackNoRotation()
if ((offset_lcd == 0) && (CameraResX <= LcdResX) && (CameraResY <= LcdResY))
camera.c:653Camera_LineEventCallbackNoRotation()
offset_lcd = ((((LcdResY - CameraResY) / 2) * LcdResX) /* Middle of the screen on Y axis */
camera.c:659Camera_LineEventCallbackNoRotation()
offset_lcd += 40 * LcdResX * sizeof(uint32_t);
camera.c:670Camera_LineEventCallbackNoRotation()
(uint32_t *)(LCD_FB_START_ADDRESS + offset_lcd),
camera.c:676Camera_LineEventCallbackNoRotation()
(uint32_t *)(LCD_FB_START_ADDRESS + offset_lcd),
camera.c:681Camera_LineEventCallbackNoRotation()
offset_lcd = offset_lcd + (LcdResX * sizeof(uint32_t));
camera.c:689Camera_LineEventCallbackNoRotation()
offset_lcd = 0;
camera.c:708Camera_LineEventCallbackRotation90()
if ((offset_lcd == 0) && (CameraResY <= LcdResX) && (CameraResX <= LcdResY))
camera.c:711Camera_LineEventCallbackRotation90()
offset_lcd = ((((LcdResY - CameraResX) / 2) * LcdResX) /* Middle of the screen on Y axis */
camera.c:717Camera_LineEventCallbackRotation90()
offset_lcd += 40 * LcdResX * sizeof(uint32_t);
camera.c:732Camera_LineEventCallbackRotation90()
(uint32_t *)(LCD_FB_START_ADDRESS + offset_lcd),
camera.c:739Camera_LineEventCallbackRotation90()
(uint32_t *)(LCD_FB_START_ADDRESS + offset_lcd),
camera.c:748Camera_LineEventCallbackRotation90()
offset_lcd = offset_lcd - sizeof(uint32_t); /* uint32_t : because format of LCD Frame buffer is ARGB8888 */
camera.c:756Camera_LineEventCallbackRotation90()
offset_lcd = 0;

Data Use

Functions writing offset_lcd
Functions reading offset_lcd
offset_lcd
Type of offset_lcd
offset_lcd
uint32_t
all items filtered out