BSP
CAMERA_FB_START_ADDR
is only used within BSP.
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STM32 Libraries and Samples
BSP
CAMERA_FB_START_ADDR
CAMERA_FB_START_ADDR macro
Camera frame buffer start address Assuming LCD frame buffer is of size 480x800 and format ARGB8888 (32 bits per pixel).
Syntax
from
main.h:72
#define
CAMERA_FB_START_ADDR
(
(
uint32_t
)
(
LCD_FB_START_ADDRESS
+
LCD_FB_LENGTH
)
)
References
Location
Text
main.h:72
#define
CAMERA_FB_START_ADDR
(
(
uint32_t
)
(
LCD_FB_START_ADDRESS
+
LCD_FB_LENGTH
)
)
camera.c:239
BSP_CAMERA_ContinuousStart
(
(
uint8_t
*
)
CAMERA_FB_START_ADDR
)
;
camera.c:517
(
uint32_t
)
CAMERA_FB_START_ADDR
,
/* DMA2D output buffer */
camera.c:669
ConvertCameraLineRgb565ToLcdLineARGB8888
(
(
uint32_t
*
)
(
CAMERA_FB_START_ADDR
+
offset_cam
)
,
camera.c:675
ConvertCameraLineRgb565ToLcdLineARGB8888
(
(
uint32_t
*
)
(
CAMERA_FB_START_ADDR
+
offset_cam
)
,
camera.c:731
ConvertCameraLineRgb565ToLcdColumnARGB8888
(
(
uint32_t
*
)
(
CAMERA_FB_START_ADDR
+
offset_cam
)
,
camera.c:738
ConvertCameraLineRgb565ToLcdColumnARGB8888
(
(
uint32_t
*
)
(
CAMERA_FB_START_ADDR
+
offset_cam
)
,
main.h:78
#define
SDRAM_WRITE_READ_ADDR
(
(
uint32_t
)
(
CAMERA_FB_START_ADDR
+
CAMERA_FB_LENGTH
)
)