BSP
BPP_AL88 is only used within BSP.
 
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BPP_AL88 macro

Syntax

#define BPP_AL88 7

References

LocationText
anime.h:30
#define BPP_AL88 7
animation.c:132
(buffer.bpp == BPP_AL88)) /* RGB565 format */
animation.c:152
(object.bpp == BPP_AL88) ||