TouchGFX
WheelSelector::AnimationState::ANIMATING_DRAG
is only used within TouchGFX.
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CodeScope
STM32 Libraries and Samples
TouchGFX
WheelSelector::AnimationState::ANIMATING_DRAG
WheelSelector::AnimationState::ANIMATING_DRAG
Syntax
from
WheelSelector.hpp:143
ANIMATING_DRAG
;
References
Location
Referrer
Scope
Text
WheelSelector.hpp:143
ANIMATING_DRAG
,
///< Animating a click+drag
WheelSelector.cpp:96
WheelSelector::handleDragEvent()
WheelSelector
if
(
currentAnimationState
==
ANIMATING_DRAG
)
WheelSelector.cpp:111
WheelSelector::handleClickEvent()
WheelSelector
currentAnimationState
=
ANIMATING_DRAG
;
WheelSelector.cpp:113
WheelSelector::handleClickEvent()
WheelSelector
else
if
(
evt
.
getType
(
)
==
ClickEvent
::
RELEASED
&&
currentAnimationState
==
ANIMATING_DRAG
)
Data Use
Functions using
WheelSelector::AnimationState::ANIMATING_DRAG
WheelSelector::AnimationState::ANIMATING_DRAG
WheelSelector::handleDragEvent()
WheelSelector::handleClickEvent()
all items filtered out