TouchGFX
MainMenuAnimatingButtonsView::AnimationState::ANIMATE_BOX_IN
is only used within TouchGFX.
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STM32 Libraries and Samples
TouchGFX
MainMenuAnimatingButtonsView::AnimationState::ANIMATE_BOX_IN
MainMenuAnimatingButtonsView::AnimationState::ANIMATE_BOX_IN
Syntax
from
MainMenuAnimatingButtonsView.hpp:42
ANIMATE_BOX_IN
;
References
Location
Referrer
Scope
Text
MainMenuAnimatingButtonsView.hpp:42
ANIMATE_BOX_IN
,
MainMenuAnimatingButtonsView.cpp:97
MainMenuAnimatingButtonsView::setupScreen()
MainMenuAnimatingButtonsView
currentAnimationState
=
ANIMATE_BOX_IN
;
MainMenuAnimatingButtonsView.cpp:108
MainMenuAnimatingButtonsView::StartupAnimationBoxDoneHandler()
MainMenuAnimatingButtonsView
if
(
currentAnimationState
==
ANIMATE_BOX_IN
)
Data Use
Functions using
MainMenuAnimatingButtonsView::AnimationState::ANIMATE_BOX_IN
MainMenuAnimatingButtonsView::AnimationState::ANIMATE_BOX_IN
MainMenuAnimatingButtonsView::setupScreen()
MainMenuAnimatingButtonsView::StartupAnimationBoxDoneHandler()
all items filtered out