TouchGFX
Game2DView::velocity
is only used within TouchGFX.
Symbol previews are coming soon...
Symbols
loading...
Files
loading...
CodeScope
STM32 Libraries and Samples
TouchGFX
Game2DView::velocity
Game2DView::velocity field
Syntax
from
Game2DView.hpp:74
int
velocity
;
References
Location
Referrer
Scope
Text
Game2DView.hpp:74
int
velocity
;
Game2DView.cpp:33
Game2DView::Game2DView()
Game2DView
velocity
(
-
11
)
,
Game2DView.cpp:249
Game2DView::handleTickEvent()
Game2DView
velocity
+=
3
;
Game2DView.cpp:250
Game2DView::handleTickEvent()
Game2DView
velocity
=
(
velocity
>
7
)
?
7
:
velocity
;
Game2DView.cpp:252
Game2DView::handleTickEvent()
Game2DView
else
if
(
velocity
>
-
10
)
Game2DView.cpp:254
Game2DView::handleTickEvent()
Game2DView
velocity
-=
2
;
Game2DView.cpp:257
Game2DView::handleTickEvent()
Game2DView
if
(
velocity
!=
0
)
Data Use
Functions writing
Game2DView::velocity
Functions reading
Game2DView::velocity
Game2DView::handleTickEvent()
all items filtered out
Game2DView::velocity
Game2DView::handleTickEvent()
all items filtered out