Game2DView::playerCharacterStartY is only used within TouchGFX.
 
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CodeScopeSTM32 Libraries and SamplesTouchGFXGame2DView::playerCharacterStartY

Game2DView::playerCharacterStartY field

Syntax

int playerCharacterStartY;

References

LocationReferrerScopeText
Game2DView.hpp:56
int playerCharacterStartY;
Game2DView.cpp:265Game2DView::handleTickEvent()Game2DView
else if (newY > playerCharacterStartY)
Game2DView.cpp:267Game2DView::handleTickEvent()Game2DView
newY = playerCharacterStartY;

Data Use

Functions reading Game2DView::playerCharacterStartY
Game2DView::playerCharacterStartY
all items filtered out