BITMAP_HOW_TO_PLAY_BACKGROUND_ID is only used within TouchGFX.
 
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CodeScopeSTM32 Libraries and SamplesTouchGFXBITMAP_HOW_TO_PLAY_BACKGROUND_ID

BITMAP_HOW_TO_PLAY_BACKGROUND_ID variable

Syntax

const uint16_t BITMAP_HOW_TO_PLAY_BACKGROUND_ID = 119;

References

LocationReferrerScopeText
BitmapDatabase.hpp:128
const uint16_t BITMAP_HOW_TO_PLAY_BACKGROUND_ID = 119; // Size: 394x417 pixels
Game2048View.cpp:94Game2048View::Game2048View()Game2048View
popUp.setBitmap(Bitmap(BITMAP_HOW_TO_PLAY_BACKGROUND_ID));

Data Use

Functions reading BITMAP_HOW_TO_PLAY_BACKGROUND_ID
BITMAP_HOW_TO_PLAY_BACKGROUND_ID
all items filtered out
Type of BITMAP_HOW_TO_PLAY_BACKGROUND_ID
BITMAP_HOW_TO_PLAY_BACKGROUND_ID
uint16_t
all items filtered out