Select one of the symbols to view example projects that use it.
 
Outline
#include <gui/game2048_screen/Game2048Presenter.hpp>
#include <gui/game2048_screen/Game2048View.hpp>
#include <gui/common/FrontendApplication.hpp>
Game2048Presenter::Game2048Presenter(Game2048View &)
Game2048Presenter::~Game2048Presenter()
Game2048Presenter::activate()
Game2048Presenter::deactivate()
Game2048Presenter::screenSaverMinorTick()
Files
loading...
CodeScopeSTM32 Libraries and SamplesTouchGFXGui/gui/src/game2048_screen/Game2048Presenter.cpp
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
/** ****************************************************************************** * This file is part of the TouchGFX 4.10.0 distribution. * * @attention * * Copyright (c) 2018 STMicroelectronics. * All rights reserved. * * This software is licensed under terms that can be found in the LICENSE file * in the root directory of this software component. * If no LICENSE file comes with this software, it is provided AS-IS. * ****************************************************************************** *//* ... */ #include <gui/game2048_screen/Game2048Presenter.hpp> #include <gui/game2048_screen/Game2048View.hpp> #include <gui/common/FrontendApplication.hpp> Game2048Presenter::Game2048Presenter(Game2048View& v) : DemoPresenter(v), view(v) { }{ ... } Game2048Presenter::~Game2048Presenter() { }{ ... } void Game2048Presenter::activate() { }{ ... } void Game2048Presenter::deactivate() { }{ ... } void Game2048Presenter::screenSaverMinorTick() { view.screenSaverMinorTick(); }{ ... }