STemWin
ST_AnimatedIconView_AddIcon()
is only used within STemWin.
Symbol previews are coming soon...
Symbols
loading...
Files
loading...
CodeScope
STM32 Libraries and Samples
STemWin
ST_AnimatedIconView_AddIcon()
ST_AnimatedIconView_AddIcon() function
Syntax
from
ST_GUI_Addons.h:105
int
ST_AnimatedIconView_AddIcon
(
ST_ANIMATED_ICONVIEW_Handle
hObj
,
const
GUI_BITMAP
*
*
pOpenBitmap
,
const
GUI_BITMAP
*
*
pCloseBitmap
,
const
char
*
pText
)
;
Arguments
hObj
pOpenBitmap
pCloseBitmap
pText
References
Location
Referrer
Text
ST_GUI_Addons.h:105
int
ST_AnimatedIconView_AddIcon
(
ST_ANIMATED_ICONVIEW_Handle
hObj
,
const
GUI_BITMAP
*
*
pOpenBitmap
,
const
GUI_BITMAP
*
*
pCloseBitmap
,
const
char
*
pText
)
;
k_menu.c:246
k_InitMenu()
ST_AnimatedIconView_AddIcon
(
hIcon
,
module_prop
[
i
]
.
module
->
open_icon
,
module_prop
[
i
]
.
module
->
close_icon
,
(
char
*
)
module_prop
[
i
]
.
module
->
name
)
;
video_player_win.c:1479
_cbDialog()
ST_AnimatedIconView_AddIcon
(
hItem
,
open_file
,
0
,
"Play video"
)
;
video_player_win.c:1480
_cbDialog()
ST_AnimatedIconView_AddIcon
(
hItem
,
add_video
,
0
,
"Open playlist"
)
;
Call Tree
Functions calling
ST_AnimatedIconView_AddIcon()
k_InitMenu()
_cbDialog()
all items filtered out
ST_AnimatedIconView_AddIcon()