ID_TEXT_ADD is only used within STemWin.
 
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ID_TEXT_ADD macro

Syntax

#define ID_TEXT_ADD (GUI_ID_USER + 0x50)

References

LocationText
audio_player_win.c:111
#define ID_TEXT_ADD (GUI_ID_USER + 0x50)
audio_player_win.c:145
{ TEXT_CreateIndirect, "add", ID_TEXT_ADD, 110, 315, 133, 40, 0, 0x0, 0 },
audio_player_win.c:1497
hItem = WM_GetDialogItem(pMsg->hWin, ID_TEXT_ADD);