LCD_Paint
ARGB8888_BYTE_PER_PIXEL
is only used within LCD_Paint.
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STM32 Libraries and Samples
LCD_Paint
ARGB8888_BYTE_PER_PIXEL
ARGB8888_BYTE_PER_PIXEL macro
Syntax
from
main.h:48
#define
ARGB8888_BYTE_PER_PIXEL
4
References
Location
Text
main.h:48
#define
ARGB8888_BYTE_PER_PIXEL
4
main.c:642
addrSrc
+=
(
(
(
y1
*
BSP_LCD_GetXSize
(
)
)
+
x0
)
*
ARGB8888_BYTE_PER_PIXEL
)
;
main.c:658
addrSrc
-=
(
BSP_LCD_GetXSize
(
)
*
ARGB8888_BYTE_PER_PIXEL
)
;
main.h:53
#define
CONVERTED_FRAME_BUFFER
LCD_FRAME_BUFFER
+
(
LCD_SCREEN_WIDTH
*
LCD_SCREEN_HEIGHT
*
ARGB8888_BYTE_PER_PIXEL
)