Audio_playback_and_record
BUFFER_StateTypeDef::BUFFER_OFFSET_FULL
is only used within Audio_playback_and_record.
Symbol previews are coming soon...
Symbols
loading...
Files
loading...
CodeScope
STM32 Libraries and Samples
Audio_playback_and_record
BUFFER_StateTypeDef::BUFFER_OFFSET_FULL
BUFFER_StateTypeDef::BUFFER_OFFSET_FULL
Syntax
from
main.h:96
BUFFER_OFFSET_FULL
;
References
Location
Referrer
Text
main.h:96
BUFFER_OFFSET_FULL
,
waveplayer.c:134
AUDIO_PLAYER_Process()
if
(
BufferCtl
.
state
==
BUFFER_OFFSET_FULL
)
waveplayer.c:285
BSP_AUDIO_OUT_TransferComplete_CallBack()
BufferCtl
.
state
=
BUFFER_OFFSET_FULL
;
Data Use
Functions using
BUFFER_StateTypeDef::BUFFER_OFFSET_FULL
BUFFER_StateTypeDef::BUFFER_OFFSET_FULL
AUDIO_PLAYER_Process()
BSP_AUDIO_OUT_TransferComplete_CallBack()
all items filtered out