Audio_playback_and_record
AppliState
is only used within Audio_playback_and_record.
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CodeScope
STM32 Libraries and Samples
Audio_playback_and_record
AppliState
AppliState variable
Syntax
from
main.h:155
extern
AUDIO_ApplicationTypeDef
AppliState
;
Implemented in
main.c:31
References
Location
Referrer
Text
main.c:31
AUDIO_ApplicationTypeDef
AppliState
=
APPLICATION_IDLE
;
main.h:155
extern
AUDIO_ApplicationTypeDef
AppliState
;
main.c:199
USBH_UserProcess()
AppliState
=
APPLICATION_DISCONNECT
;
main.c:207
USBH_UserProcess()
AppliState
=
APPLICATION_READY
;
main.c:219
USBH_UserProcess()
AppliState
=
APPLICATION_START
;
menu.c:74
AUDIO_MenuProcess()
if
(
AppliState
==
APPLICATION_READY
)
menu.c:142
AUDIO_MenuProcess()
if
(
AppliState
==
APPLICATION_READY
)
menu.c:162
AUDIO_MenuProcess()
if
(
AppliState
==
APPLICATION_READY
)
menu.c:209
AUDIO_MenuProcess()
if
(
AppliState
==
APPLICATION_READY
)
menu.c:252
AUDIO_MenuProcess()
if
(
AppliState
==
APPLICATION_DISCONNECT
)
menu.c:254
AUDIO_MenuProcess()
AppliState
=
APPLICATION_IDLE
;
Data Use
Functions writing
AppliState
Functions reading
AppliState
USBH_UserProcess()
AUDIO_MenuProcess()
all items filtered out
AppliState
AUDIO_MenuProcess()
all items filtered out
Type of
AppliState
AppliState
AUDIO_ApplicationTypeDef
all items filtered out