BSP
AUDIO_PLAYBACK_StateTypeDef::AUDIO_STATE_PLAYING
is only used within BSP.
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CodeScope
STM32 Libraries and Samples
BSP
AUDIO_PLAYBACK_StateTypeDef::AUDIO_STATE_PLAYING
AUDIO_PLAYBACK_StateTypeDef::AUDIO_STATE_PLAYING
Syntax
from
audio_play.c:50
AUDIO_STATE_PLAYING
;
References
Location
Referrer
Text
audio_play.c:50
AUDIO_STATE_PLAYING
,
audio_play.c:344
AUDIO_Play_Start()
audio_state
=
AUDIO_STATE_PLAYING
;
audio_play.c:363
AUDIO_Play_Process()
case
AUDIO_STATE_PLAYING
:
audio_play.c:441
BSP_AUDIO_OUT_TransferComplete_CallBack()
if
(
audio_state
==
AUDIO_STATE_PLAYING
)
audio_play.c:455
BSP_AUDIO_OUT_HalfTransfer_CallBack()
if
(
audio_state
==
AUDIO_STATE_PLAYING
)
Data Use
Functions using
AUDIO_PLAYBACK_StateTypeDef::AUDIO_STATE_PLAYING
AUDIO_PLAYBACK_StateTypeDef::AUDIO_STATE_PLAYING
AUDIO_Play_Start()
AUDIO_Play_Process()
BSP_AUDIO_OUT_TransferComplete_CallBack()
BSP_AUDIO_OUT_HalfTransfer_CallBack()
all items filtered out