BSP
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Outline
Includes
#include "main.h"
#include <string.h>
Private define
#define AUDIO_IN_PCM_BUFFER_SIZE
#define AUDIO_IN_PDM_BUFFER_SIZE
#define AUDIO_START_OFFSET_ADDRESS
Private typedef
AUDIOREC_StateTypeDef
WR_BUFFER_StateTypeDef
IT_StateTypeDef
Audio_BufferTypeDef
Private variables
buffer_ctl
AudioRec_State
AudioRecFullBuff_addr
CurrentPosition
AudioRec_demo()
AudioRec_SetHint()
BSP_AUDIO_IN_TransferComplete_CallBack()
BSP_AUDIO_IN_HalfTransfer_CallBack()
BSP_AUDIO_IN_Error_Callback()
Files
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CodeScopeSTM32 Libraries and SamplesBSPSrc/audio_rec.c
 
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/** ****************************************************************************** * @file BSP/Src/audio_rec.c * @author MCD Application Team * @brief This example code shows how to use the audio feature in the * stm32469i_discovery driver ****************************************************************************** * @attention * * Copyright (c) 2017 STMicroelectronics. * All rights reserved. * * This software is licensed under terms that can be found in the LICENSE file * in the root directory of this software component. * If no LICENSE file comes with this software, it is provided AS-IS. * ****************************************************************************** *//* ... */ /* Includes ------------------------------------------------------------------*/ #include "main.h" #include <string.h> /** @addtogroup STM32F4xx_HAL_Examples * @{ *//* ... */ /** @addtogroup BSP * @{ *//* ... */ Includes /* Private define ------------------------------------------------------------*/ #define AUDIO_IN_PCM_BUFFER_SIZE (4*2304) /* buffer size in half-word */ #define AUDIO_IN_PDM_BUFFER_SIZE INTERNAL_BUFF_SIZE /* Audio file size and start address are defined here since the audio file is stored in Flash memory as a constant table of 16-bit data *//* ... */ #define AUDIO_START_OFFSET_ADDRESS (0) /* Offset relative to audio file header size */ Private define /* Private typedef -----------------------------------------------------------*/ typedef enum { REC_NONE_STATE = 0, REC_RESET_STATE, RECORD_ONGOING, REC_ERROR_STATE, ...}AUDIOREC_StateTypeDef; typedef enum { BUFFER_EMPTY = 0, BUFFER_FULL, ...}WR_BUFFER_StateTypeDef; typedef enum { TRANSFER_NONE = 0, TRANSFER_HALF, TRANSFER_FULL ...} IT_StateTypeDef; typedef struct { int32_t offset; uint32_t rec_length; uint32_t pcm_ptr; WR_BUFFER_StateTypeDef wr_state; IT_StateTypeDef it_state; uint16_t pdm_buff[AUDIO_IN_PDM_BUFFER_SIZE]; uint16_t pcm_buff[AUDIO_IN_PCM_BUFFER_SIZE]; ...}Audio_BufferTypeDef; Private typedef /* Private macro -------------------------------------------------------------*/ /* Private variables ---------------------------------------------------------*/ Audio_BufferTypeDef buffer_ctl; //static uint32_t uwVolume = 20; static uint8_t AudioRec_State; static uint32_t AudioRecFullBuff_addr; static __IO uint16_t CurrentPosition; #ifdef JOYSTICK static JOYState_TypeDef JoyState = JOY_NONE; #endif Private variables /* Private function prototypes -----------------------------------------------*/ static void AudioRec_SetHint(void); /* Private functions ---------------------------------------------------------*/ /** * @brief Audio Play demo * @param None * @retval None *//* ... */ void AudioRec_demo (void) { uint16_t NbRecord_done = 0; uint8_t FreqStr[256] = {0}; AudioRec_State = REC_NONE_STATE; buffer_ctl.rec_length = 0; /* Initialize AudioRecFullBuff at the address of the audio_play reader */ AudioRecFullBuff_addr = AUDIO_REC_START_ADDR; AudioRec_SetHint(); #ifdef JOYSTICK /* Initialize Joystick */ if (BSP_JOY_Init(JOY_MODE_GPIO) != IO_OK) { BSP_LCD_SetBackColor(LCD_COLOR_WHITE); BSP_LCD_SetTextColor(LCD_COLOR_RED); BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize() - 95, (uint8_t *)"ERROR", CENTER_MODE); BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize() - 80, (uint8_t *)"Joystick cannot be initialized", CENTER_MODE); }if (BSP_JOY_Init(JOY_MODE_GPIO) != IO_OK) { ... } /* ... */#endif /* Initialize Audio Recorder */ if (BSP_AUDIO_IN_Init(DEFAULT_AUDIO_IN_FREQ, DEFAULT_AUDIO_IN_BIT_RESOLUTION, DEFAULT_AUDIO_IN_CHANNEL_NBR) == AUDIO_OK) { AudioRec_State = REC_RESET_STATE; BSP_LCD_SetBackColor(LCD_COLOR_WHITE); BSP_LCD_SetTextColor(LCD_COLOR_GREEN); BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize() - 95, (uint8_t *)" AUDIO RECORD INIT OK ", CENTER_MODE); }if (BSP_AUDIO_IN_Init(DEFAULT_AUDIO_IN_FREQ, DEFAULT_AUDIO_IN_BIT_RESOLUTION, DEFAULT_AUDIO_IN_CHANNEL_NBR) == AUDIO_OK) { ... } else { AudioRec_State = REC_ERROR_STATE; BSP_LCD_SetBackColor(LCD_COLOR_WHITE); BSP_LCD_SetTextColor(LCD_COLOR_RED); BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize() - 95, (uint8_t *)" AUDIO RECORD INIT FAIL", CENTER_MODE); BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize() - 80, (uint8_t *)" Try to reset board ", CENTER_MODE); }else { ... } /* Infinite loop */ while (buffer_ctl.rec_length < AUDIO_REC_TOTAL_SIZE) { BSP_LCD_SetBackColor(LCD_COLOR_WHITE); BSP_LCD_SetTextColor(LCD_COLOR_BLUE); if (buffer_ctl.it_state == TRANSFER_HALF) { /* PDM to PCM data convert */ BSP_AUDIO_IN_PDMToPCM((uint16_t*)&buffer_ctl.pdm_buff[0], &buffer_ctl.pcm_buff[buffer_ctl.pcm_ptr]); buffer_ctl.pcm_ptr+= AUDIO_IN_PDM_BUFFER_SIZE/4/2; if(buffer_ctl.pcm_ptr == AUDIO_IN_PCM_BUFFER_SIZE/2) { buffer_ctl.wr_state = BUFFER_FULL; buffer_ctl.offset = 0; }if (buffer_ctl.pcm_ptr == AUDIO_IN_PCM_BUFFER_SIZE/2) { ... } if(buffer_ctl.pcm_ptr >= AUDIO_IN_PCM_BUFFER_SIZE) { buffer_ctl.wr_state = BUFFER_FULL; buffer_ctl.offset = AUDIO_IN_PCM_BUFFER_SIZE/2; buffer_ctl.pcm_ptr = 0; }if (buffer_ctl.pcm_ptr >= AUDIO_IN_PCM_BUFFER_SIZE) { ... } buffer_ctl.it_state = TRANSFER_NONE; }if (buffer_ctl.it_state == TRANSFER_HALF) { ... } if (buffer_ctl.it_state == TRANSFER_FULL) { /* PDM to PCM data convert */ if (BSP_AUDIO_IN_PDMToPCM((uint16_t*)&buffer_ctl.pdm_buff[INTERNAL_BUFF_SIZE/2], &buffer_ctl.pcm_buff[buffer_ctl.pcm_ptr]) == 0) { buffer_ctl.pcm_ptr+= AUDIO_IN_PDM_BUFFER_SIZE/4/2; if(buffer_ctl.pcm_ptr == AUDIO_IN_PCM_BUFFER_SIZE/2) { buffer_ctl.wr_state = BUFFER_FULL; buffer_ctl.offset = 0; }if (buffer_ctl.pcm_ptr == AUDIO_IN_PCM_BUFFER_SIZE/2) { ... } if(buffer_ctl.pcm_ptr >= AUDIO_IN_PCM_BUFFER_SIZE) { buffer_ctl.wr_state = BUFFER_FULL; buffer_ctl.offset = AUDIO_IN_PCM_BUFFER_SIZE/2; buffer_ctl.pcm_ptr = 0; }if (buffer_ctl.pcm_ptr >= AUDIO_IN_PCM_BUFFER_SIZE) { ... } }if (BSP_AUDIO_IN_PDMToPCM((uint16_t*)&buffer_ctl.pdm_buff[INTERNAL_BUFF_SIZE/2], &buffer_ctl.pcm_buff[buffer_ctl.pcm_ptr]) == 0) { ... } buffer_ctl.it_state = TRANSFER_NONE; NbRecord_done++; }if (buffer_ctl.it_state == TRANSFER_FULL) { ... } /* PCM buffer is full, copy it into the record_file */ if (buffer_ctl.wr_state == BUFFER_FULL) { memcpy((uint32_t *)AudioRecFullBuff_addr, (uint8_t*)(buffer_ctl.pcm_buff + buffer_ctl.offset), AUDIO_IN_PCM_BUFFER_SIZE); AudioRecFullBuff_addr += AUDIO_IN_PCM_BUFFER_SIZE; buffer_ctl.rec_length += AUDIO_IN_PCM_BUFFER_SIZE; buffer_ctl.wr_state = BUFFER_EMPTY; }if (buffer_ctl.wr_state == BUFFER_FULL) { ... } #ifdef JOYSTICK /* Get the Joystick State */ JoyState = BSP_JOY_GetState(); switch (JoyState) { case JOY_SEL: #endif if (AudioRec_State == REC_RESET_STATE) { /* Display the state on the screen */ BSP_LCD_SetBackColor(LCD_COLOR_WHITE); BSP_LCD_SetTextColor(LCD_COLOR_BLUE); BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize() - 80, (uint8_t *)" RECORDING... ", CENTER_MODE); /* Start Recording */ buffer_ctl.rec_length = 0; buffer_ctl.wr_state = BUFFER_EMPTY; buffer_ctl.it_state = TRANSFER_NONE; BSP_AUDIO_IN_Record((uint16_t*)&buffer_ctl.pdm_buff[0], INTERNAL_BUFF_SIZE); AudioRec_State = RECORD_ONGOING; }if (AudioRec_State == REC_RESET_STATE) { ... } #ifdef JOYSTICK break; default: break;default }/* ... */ switch (JoyState) { ... }#endif if (CheckForUserInput() > 0) { /* Stop recorder and exit the test (go to next test) */ BSP_AUDIO_IN_Stop(); return; }if (CheckForUserInput() > 0) { ... } }while (buffer_ctl.rec_length < AUDIO_REC_TOTAL_SIZE) { ... } /* Stop recorder once buffer_ctl.rec_length < AUDIO_REC_TOTAL_SIZE*/ BSP_AUDIO_IN_Stop(); BSP_LCD_SetBackColor(LCD_COLOR_WHITE); BSP_LCD_SetTextColor(LCD_COLOR_BLUE); sprintf((char*)FreqStr, "RECORDING DONE, %d frames, START PLAYBACK", NbRecord_done); BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize() - 65, (uint8_t *)FreqStr, CENTER_MODE); NbRecord_done = buffer_ctl.rec_length / (DEFAULT_AUDIO_IN_FREQ * DEFAULT_AUDIO_IN_CHANNEL_NBR * 2); sprintf((char*)FreqStr, "Elapsed_time: %d frames", NbRecord_done); BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize() - 45, (uint8_t *)FreqStr, CENTER_MODE); /* -----------Start Playback -------------- */ /* Initialize audio IN at REC_FREQ*/ if(BSP_AUDIO_OUT_Init(OUTPUT_DEVICE_HEADPHONE, 95, DEFAULT_AUDIO_IN_FREQ/2) == 0) { BSP_LCD_SetBackColor(LCD_COLOR_WHITE); BSP_LCD_SetTextColor(LCD_COLOR_GREEN); BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize() - 95, (uint8_t *)" AUDIO CODEC OK ", CENTER_MODE); }if (BSP_AUDIO_OUT_Init(OUTPUT_DEVICE_HEADPHONE, 95, DEFAULT_AUDIO_IN_FREQ/2) == 0) { ... } else { BSP_LCD_SetBackColor(LCD_COLOR_WHITE); BSP_LCD_SetTextColor(LCD_COLOR_RED); BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize() - 95, (uint8_t *)" AUDIO CODEC FAIL ", CENTER_MODE); BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize() - 80, (uint8_t *)" Try to reset board ", CENTER_MODE); }else { ... } /* Play the recorded buffer*/ if(AUDIO_Play_Start((uint32_t *)AUDIO_REC_START_ADDR, (uint32_t)AUDIO_REC_TOTAL_SIZE) == 0) { BSP_LCD_SetBackColor(LCD_COLOR_WHITE); BSP_LCD_SetTextColor(LCD_COLOR_GREEN); BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize() - 95, (uint8_t *)" AUDIO PLAYBACK OK ", CENTER_MODE); }if (AUDIO_Play_Start((uint32_t *)AUDIO_REC_START_ADDR, (uint32_t)AUDIO_REC_TOTAL_SIZE) == 0) { ... } else { BSP_LCD_SetBackColor(LCD_COLOR_WHITE); BSP_LCD_SetTextColor(LCD_COLOR_RED); BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize() - 95, (uint8_t *)" AUDIO PLAYBACK FAIL ", CENTER_MODE); }else { ... } BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize() - 25, (uint8_t *)"PLAYBACK DONE", CENTER_MODE); while (1) { /* Toggle LED4 */ BSP_LED_Toggle(LED4); /* Insert 100 ms delay */ HAL_Delay(100); if (CheckForUserInput() > 0) { /* Set LED4 */ BSP_LED_On(LED4); /* Stop recorder */ BSP_AUDIO_IN_Stop(); /* Stop Player before close Test */ BSP_AUDIO_OUT_Stop(CODEC_PDWN_SW); return; }if (CheckForUserInput() > 0) { ... } }while (1) { ... } }{ ... } /** * @brief Display Audio Record demo hint * @param None * @retval None *//* ... */ static void AudioRec_SetHint(void) { /* Clear the LCD */ BSP_LCD_Clear(LCD_COLOR_WHITE); /* Set Audio Demo description */ BSP_LCD_SetTextColor(LCD_COLOR_BLUE); BSP_LCD_FillRect(0, 0, BSP_LCD_GetXSize(), 90); BSP_LCD_SetTextColor(LCD_COLOR_WHITE); BSP_LCD_SetBackColor(LCD_COLOR_BLUE); BSP_LCD_SetFont(&Font24); BSP_LCD_DisplayStringAt(0, 0, (uint8_t *)"AUDIO RECORD EXAMPLE", CENTER_MODE); BSP_LCD_SetFont(&Font12); BSP_LCD_DisplayStringAt(0, 30, (uint8_t *)"Press User button for next menu ", CENTER_MODE); BSP_LCD_DisplayStringAt(0, 45, (uint8_t *)"Click on Joystick to start recording ", CENTER_MODE); BSP_LCD_DisplayStringAt(0, 60, (uint8_t *)"Make sure jumpers are in the right state ", CENTER_MODE); /* Set the LCD Text Color */ BSP_LCD_SetTextColor(LCD_COLOR_BLUE); BSP_LCD_DrawRect(10, 100, BSP_LCD_GetXSize() - 20, BSP_LCD_GetYSize() - 110); BSP_LCD_DrawRect(11, 101, BSP_LCD_GetXSize() - 22, BSP_LCD_GetYSize() - 112); }{ ... } /*------------------------------------------------------------------------------ Callbacks implementation: the callbacks API are defined __weak in the stm32469i_discovery_audio.c file and their implementation should be done the user code if they are needed. Below some examples of callback implementations. ----------------------------------------------------------------------------*//* ... */ /** * @brief Manages the DMA Transfer complete interrupt. * @param None * @retval None *//* ... */ void BSP_AUDIO_IN_TransferComplete_CallBack(void) { buffer_ctl.it_state = TRANSFER_FULL; return; }{ ... } /** * @brief Manages the DMA Half Transfer complete interrupt. * @param None * @retval None *//* ... */ void BSP_AUDIO_IN_HalfTransfer_CallBack(void) { buffer_ctl.it_state = TRANSFER_HALF; return; }{ ... } /** * @brief Audio IN Error callback function. * @param None * @retval None *//* ... */ void BSP_AUDIO_IN_Error_Callback(void) { /* This function is called when an Interrupt due to transfer error on or peripheral error occurs. *//* ... */ /* Display message on the LCD screen */ BSP_LCD_SetBackColor(LCD_COLOR_RED); BSP_LCD_DisplayStringAt(0, LINE(14), (uint8_t *)"TRANSFER ERROR", CENTER_MODE); /* Stop the program with an infinite loop */ while (BSP_PB_GetState(BUTTON_USER) != PB_RESET) { return; }while (BSP_PB_GetState(BUTTON_USER) != PB_RESET) { ... } /* could also generate a system reset to recover from the error */ /* .... */ }{ ... } /** * @} *//* ... */ /** * @} *//* ... */