TouchGFX
disableChromArt
is only used within TouchGFX.
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CodeScope
STM32 Libraries and Samples
TouchGFX
disableChromArt
disableChromArt variable
Syntax
from
Game2DView.cpp:26
extern
volatile
bool
disableChromArt
;
Implemented in
STM32F4DMA.cpp:75
References
Location
Referrer
Scope
Text
STM32F4DMA.cpp:75
volatile
bool
disableChromArt
=
false
;
Game2DView.cpp:26
extern
volatile
bool
disableChromArt
;
Game2DView.cpp:131
Game2DView::setupScreen()
Game2DView
disableChromArt
=
chromArtOff
;
Game2DView.cpp:141
Game2DView::tearDownScreen()
Game2DView
disableChromArt
=
false
;
Game2DView.cpp:151
Game2DView::buttonPressedhandler()
Game2DView
disableChromArt
=
chromArtOff
;
STM32F4DMA.cpp:79
STM32F4DMA::getBlitCaps()
STM32F4DMA
if
(
disableChromArt
)
Data Use
Functions writing
disableChromArt
Functions reading
disableChromArt
Game2DView::setupScreen()
Game2DView::tearDownScreen()
Game2DView::buttonPressedhandler()
all items filtered out
disableChromArt
STM32F4DMA::getBlitCaps()
all items filtered out