Typography::GAME_2D_HEADER is only used within TouchGFX.
 
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Typography::GAME_2D_HEADER variable

Syntax

static const touchgfx::FontId GAME_2D_HEADER = 20;

References

LocationReferrerScopeText
ApplicationFontProvider.hpp:31
static const touchgfx::FontId GAME_2D_HEADER = 20;
ApplicationFontProvider.cpp:102ApplicationFontProvider::getFont()ApplicationFontProvider
case Typography::GAME_2D_HEADER:

Data Use

Functions reading Typography::GAME_2D_HEADER
Typography::GAME_2D_HEADER
Type of Typography::GAME_2D_HEADER
Typography::GAME_2D_HEADER
all items filtered out