Typography::GAME_2048_MCU_LOAD is only used within TouchGFX.
 
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CodeScopeSTM32 Libraries and SamplesTouchGFXTypography::GAME_2048_MCU_LOAD

Typography::GAME_2048_MCU_LOAD variable

Syntax

static const touchgfx::FontId GAME_2048_MCU_LOAD = 3;

References

LocationReferrerScopeText
ApplicationFontProvider.hpp:14
static const touchgfx::FontId GAME_2048_MCU_LOAD = 3;
ApplicationFontProvider.cpp:51ApplicationFontProvider::getFont()ApplicationFontProvider
case Typography::GAME_2048_MCU_LOAD:

Data Use

Functions reading Typography::GAME_2048_MCU_LOAD
Typography::GAME_2048_MCU_LOAD
Type of Typography::GAME_2048_MCU_LOAD
Typography::GAME_2048_MCU_LOAD
all items filtered out