TouchGFX
Typography::GAME_2048_MCU_LOAD
is only used within TouchGFX.
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CodeScope
STM32 Libraries and Samples
TouchGFX
Typography::GAME_2048_MCU_LOAD
Typography::GAME_2048_MCU_LOAD variable
Syntax
from
ApplicationFontProvider.hpp:14
static
const
touchgfx
::
FontId
GAME_2048_MCU_LOAD
=
3
;
References
Location
Referrer
Scope
Text
ApplicationFontProvider.hpp:14
static
const
touchgfx
::
FontId
GAME_2048_MCU_LOAD
=
3
;
ApplicationFontProvider.cpp:51
ApplicationFontProvider::getFont()
ApplicationFontProvider
case
Typography
::
GAME_2048_MCU_LOAD
:
Data Use
Functions reading
Typography::GAME_2048_MCU_LOAD
Typography::GAME_2048_MCU_LOAD
ApplicationFontProvider::getFont()
all items filtered out
Type of
Typography::GAME_2048_MCU_LOAD
Typography::GAME_2048_MCU_LOAD
touchgfx::FontId
all items filtered out