TouchGFX
ParallaxBackground::Layer::image2
is only used within TouchGFX.
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STM32 Libraries and Samples
TouchGFX
ParallaxBackground::Layer::image2
ParallaxBackground::Layer::image2 field
Syntax
from
ParallaxBackground.hpp:47
Image
image2
;
References
Location
Referrer
Scope
Text
ParallaxBackground.hpp:47
Image
image2
;
ParallaxBackground.cpp:44
ParallaxBackground::initializeLayer()
ParallaxBackground
layer
.
image2
.
setBitmap
(
Bitmap
(
bmp
)
)
;
ParallaxBackground.cpp:48
ParallaxBackground::initializeLayer()
ParallaxBackground
layer
.
image2
.
setXY
(
layer
.
image1
.
getRect
(
)
.
right
(
)
,
y
)
;
ParallaxBackground.cpp:52
ParallaxBackground::initializeLayer()
ParallaxBackground
add
(
layer
.
image2
)
;
ParallaxBackground.cpp:91
ParallaxBackground::moveLayer()
ParallaxBackground
layer
.
image2
.
moveTo
(
layer
.
image2
.
getX
(
)
-
layer
.
animationWidth
,
layer
.
image2
.
getY
(
)
)
;
ParallaxBackground.cpp:95
ParallaxBackground::moveLayer()
ParallaxBackground
layer
.
image0
.
moveTo
(
layer
.
image2
.
getRect
(
)
.
right
(
)
,
layer
.
image0
.
getY
(
)
)
;
ParallaxBackground.cpp:103
ParallaxBackground::moveLayer()
ParallaxBackground
if
(
layer
.
image2
.
getRect
(
)
.
right
(
)
<
0
)
ParallaxBackground.cpp:105
ParallaxBackground::moveLayer()
ParallaxBackground
layer
.
image2
.
moveTo
(
layer
.
image1
.
getRect
(
)
.
right
(
)
,
layer
.
image2
.
getY
(
)
)
;
ParallaxBackground.cpp:112
ParallaxBackground::addPlayerCharacter()
ParallaxBackground
insert
(
&
(
ground
.
image2
)
,
player
)
;
ParallaxBackground.cpp:117
ParallaxBackground::addCollectibleItem()
ParallaxBackground
insert
(
&
(
ground
.
image2
)
,
item
)
;
Data Use
Functions reading
ParallaxBackground::Layer::image2
ParallaxBackground::Layer::image2
ParallaxBackground::initializeLayer()
ParallaxBackground::moveLayer()
ParallaxBackground::addPlayerCharacter()
ParallaxBackground::addCollectibleItem()
all items filtered out
Type of
ParallaxBackground::Layer::image2
ParallaxBackground::Layer::image2
touchgfx::Image
all items filtered out