TouchGFX
Game2DView::playerCharacterStartY
is only used within TouchGFX.
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CodeScope
STM32 Libraries and Samples
TouchGFX
Game2DView::playerCharacterStartY
Game2DView::playerCharacterStartY field
Syntax
from
Game2DView.hpp:56
int
playerCharacterStartY
;
References
Location
Referrer
Scope
Text
Game2DView.hpp:56
int
playerCharacterStartY
;
Game2DView.cpp:265
Game2DView::handleTickEvent()
Game2DView
else
if
(
newY
>
playerCharacterStartY
)
Game2DView.cpp:267
Game2DView::handleTickEvent()
Game2DView
newY
=
playerCharacterStartY
;
Data Use
Functions reading
Game2DView::playerCharacterStartY
Game2DView::playerCharacterStartY
Game2DView::handleTickEvent()
all items filtered out