Game2DView::NUMBER_OF_COLLECTIBLE_ITEMS is only used within TouchGFX.
 
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CodeScopeSTM32 Libraries and SamplesTouchGFXGame2DView::NUMBER_OF_COLLECTIBLE_ITEMS

Game2DView::NUMBER_OF_COLLECTIBLE_ITEMS variable

Syntax

static const int NUMBER_OF_COLLECTIBLE_ITEMS = 5;

References

LocationReferrerScopeText
Game2DView.hpp:46
static const int NUMBER_OF_COLLECTIBLE_ITEMS = 5;
Game2DView.cpp:100Game2DView::setupScreen()Game2DView
for (int i = 0; i < NUMBER_OF_COLLECTIBLE_ITEMS; i++)
Game2DView.cpp:160Game2DView::handleTickEvent()Game2DView
for (int i = 0; i < NUMBER_OF_COLLECTIBLE_ITEMS; i++)
Game2DView.cpp:183Game2DView::handleTickEvent()Game2DView
for (int i = 0; i < NUMBER_OF_COLLECTIBLE_ITEMS; i++)
Game2DView.cpp:218Game2DView::handleTickEvent()Game2DView
for (int i = 0; i < NUMBER_OF_COLLECTIBLE_ITEMS; i++)
Game2DView.hpp:59
CollectibleItem collectibleItem[NUMBER_OF_COLLECTIBLE_ITEMS];

Data Use

Functions reading Game2DView::NUMBER_OF_COLLECTIBLE_ITEMS
Game2DView::NUMBER_OF_COLLECTIBLE_ITEMS